Lizardfolk Shaman

CreatureMMp. 2052014

Medium humanoid, neutral

Armor Class
13 (natural armor)
Hit Points
27 (5d8 + 5)
Speed
swim 30 ft., 30 ft.
Challenge
2 (450 XP)
STR
15
+2
DEX
10
+0
CON
13
+1
INT
10
+0
WIS
15
+2
CHA
8
-1
Skills
Stealth +4, Survival +6, Perception +4
Senses
passive Perception 14
Languages
Draconic

Traits

Hold Breath.

The lizardfolk can hold its breath for 15 minutes.

Actions

Multiattack (Lizardfolk Form Only).

The lizardfolk makes two attacks: one with its bite and one with its claws.

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 7 (1d10 + 2) piercing damage in crocodile form. If the lizardfolk is in crocodile form and the target is a Large or smaller creature, the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the lizardfolk can't bite another target. If the lizardfolk reverts to its true form, the grapple ends.

Claws (Lizardfolk Form Only).

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Change Shape (Recharges after a Short or Long Rest).

The lizardfolk magically polymorphs into a crocodile, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Spellcasting

Spellcasting (Lizardfolk Form Only).

The lizardfolk is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The lizardfolk has the following druid spells prepared:

Raw data
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      "from": [
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      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 27,
    "formula": "5d8 + 5"
  },
  "cha": 8,
  "con": 13,
  "dex": 10,
  "int": 10,
  "str": 15,
  "wis": 15,
  "name": "Lizardfolk Shaman",
  "page": 205,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "lizardfolk"
    ],
    "type": "humanoid"
  },
  "skill": {
    "stealth": "+4",
    "survival": "+6",
    "perception": "+4"
  },
  "speed": {
    "swim": 30,
    "walk": 30
  },
  "trait": [
    {
      "name": "Hold Breath",
      "entries": [
        "The lizardfolk can hold its breath for 15 minutes."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack (Lizardfolk Form Only)",
      "entries": [
        "The lizardfolk makes two attacks: one with its bite and one with its claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage, or 7 ({@damage 1d10 + 2}) piercing damage in {@creature crocodile} form. If the lizardfolk is in crocodile form and the target is a Large or smaller creature, the target is {@condition grappled} (escape {@dc 12}). Until this grapple ends, the target is {@condition restrained}, and the lizardfolk can't bite another target. If the lizardfolk reverts to its true form, the grapple ends."
      ]
    },
    {
      "name": "Claws (Lizardfolk Form Only)",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage."
      ]
    },
    {
      "name": "Change Shape (Recharges after a Short or Long Rest)",
      "entries": [
        "The lizardfolk magically polymorphs into a {@creature crocodile}, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies."
      ]
    }
  ],
  "source": "MM",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Draconic"
  ],
  "soundClip": {
    "path": "bestiary/lizardfolk-shaman.opus",
    "type": "internal"
  },
  "traitTags": [
    "Hold Breath"
  ],
  "actionTags": [
    "Multiattack",
    "Shapechanger"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "environment": [
    "forest",
    "swamp"
  ],
  "reprintedAs": [
    "Lizardfolk Geomancer|XMM"
  ],
  "languageTags": [
    "DR"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting (Lizardfolk Form Only)",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell druidcraft}",
            "{@spell produce flame}",
            "{@spell thorn whip}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell entangle}",
            "{@spell fog cloud}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell heat metal}",
            "{@spell spike growth}"
          ]
        },
        "3": {
          "slots": 2,
          "spells": [
            "{@spell conjure animals} (reptiles only)",
            "{@spell plant growth}"
          ]
        }
      },
      "ability": "wis",
      "headerEntries": [
        "The lizardfolk is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save {@dc 12}, {@hit 4} to hit with spell attacks). The lizardfolk has the following druid spells prepared:"
      ]
    }
  ],
  "hasFluffImages": true,
  "damageTagsSpell": [
    "F",
    "P"
  ],
  "conditionInflict": [
    "grappled",
    "restrained"
  ],
  "referenceSources": [
    "EGW",
    "GoS",
    "IMR",
    "PotA",
    "SCC-TMM",
    "ToA",
    "US"
  ],
  "spellcastingTags": [
    "CD",
    "F"
  ],
  "conditionInflictSpell": [
    "restrained"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "strength"
  ]
}