Medium humanoid, neutral
- Armor Class
- 13 (natural armor)
- Hit Points
- 16 (3d8 + 3)
- Speed
- swim 30 ft., 30 ft.
- Challenge
- 1/4 (50 XP)
STR
15
+2
DEX
10
+0
CON
12
+1
INT
7
-2
WIS
12
+1
CHA
7
-2
- Skills
- Stealth +2, Survival +3, Perception +3
- Senses
- passive Perception 13
- Languages
- Draconic
Traits
Hold Breath.
The lizardfolk can hold its breath for 15 minutes.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.