Living Iron Statue

CreatureGoSp. 2412014

Medium construct, unaligned

Armor Class
16 (natural armor)
Hit Points
102 (12d8 + 48)
Speed
20 ft.
Challenge
5 (1,800 XP)
STR
16
+3
DEX
14
+2
CON
18
+4
INT
6
-2
WIS
10
+0
CHA
5
-3
Damage Immunities
lightning; poison
Damage Vulnerabilities
acid
Condition Immunities
charmed; exhaustion; frightened; paralyzed; petrified; poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
understands the languages of its creator but can't speak

Traits

Immutable Form.

The statue is immune to any spell or effect that would alter its form.

Actions

Multiattack.

The statue makes two attacks: one with its blade and one with its hammer.

Blade.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Hammer.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is knocked prone.

Whirl 5.

The statue can use its action to spin at the waist, targeting creatures of its choice within 10 feet of it. Each target must make a DC 13 Dexterity saving throw, taking 19 (3d10 + 3) bludgeoning damage on a failed save, or half as much damage on a successful one.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 102,
    "formula": "12d8 + 48"
  },
  "cha": 5,
  "con": 18,
  "dex": 14,
  "int": 6,
  "str": 16,
  "wis": 10,
  "name": "Living Iron Statue",
  "page": 241,
  "size": [
    "M"
  ],
  "type": "construct",
  "speed": {
    "walk": 20
  },
  "trait": [
    {
      "name": "Immutable Form",
      "entries": [
        "The statue is immune to any spell or effect that would alter its form."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The statue makes two attacks: one with its blade and one with its hammer."
      ]
    },
    {
      "name": "Blade",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage."
      ]
    },
    {
      "name": "Hammer",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage, and the target is knocked {@condition prone}."
      ]
    },
    {
      "name": "Whirl {@recharge 5}",
      "entries": [
        "The statue can use its action to spin at the waist, targeting creatures of its choice within 10 feet of it. Each target must make a {@dc 13} Dexterity saving throw, taking 19 ({@damage 3d10 + 3}) bludgeoning damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "lightning",
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "GoS",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "understands the languages of its creator but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Immutable Form"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "S"
  ],
  "vulnerable": [
    "acid"
  ],
  "languageTags": [
    "CS"
  ],
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned"
  ],
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "dexterity"
  ]
}
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