Living Blade of Disaster

CreatureIDRotFp. 2992014

Small construct, chaotic evil

Armor Class
14 (natural armor)
Hit Points
67 (9d6 + 36)
Speed
fly 30 ft. (hover), 0 ft., canHover true ft.
Challenge
8 (3,900 XP)
STR
10
+0
DEX
16
+3
CON
19
+4
INT
6
-2
WIS
10
+0
CHA
3
-4
Damage Immunities
poison; bludgeoning, piercing, slashing from nonmagical attacks
Condition Immunities
blinded; deafened; exhaustion; grappled; paralyzed; petrified; poisoned; restrained; unconscious
Senses
darkvision 60 ft., passive Perception 10

Traits

Magic Resistance.

The living spell has advantage on saving throws against spells and other magical effects.

Unfettered.

The living spell can move through any barrier, even a wall of magical force.

Unusual Nature.

The living spell doesn't require air, food, drink, or sleep.

Actions

Force Blade.

Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 26 (4d12) force damage, unless the living spell rolled an 18 or higher on the d20 for the attack, in which case the attack is a critical hit that deals 78 (12d12) force damage instead.

Reactions

Preemptive Strike.

The living spell makes a melee attack against a creature that starts its turn within 5 feet of the living spell.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "8",
  "hp": {
    "average": 67,
    "formula": "9d6 + 36"
  },
  "cha": 3,
  "con": 19,
  "dex": 16,
  "int": 6,
  "str": 10,
  "wis": 10,
  "name": "Living Blade of Disaster",
  "page": 299,
  "size": [
    "S"
  ],
  "type": "construct",
  "speed": {
    "fly": {
      "number": 30,
      "condition": "(hover)"
    },
    "walk": 0,
    "canHover": true
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The living spell has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Unfettered",
      "entries": [
        "The living spell can move through any barrier, even a wall of magical force."
      ]
    },
    {
      "name": "Unusual Nature",
      "entries": [
        "The living spell doesn't require air, food, drink, or sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Force Blade",
      "entries": [
        "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}26 ({@damage 4d12}) force damage, unless the living spell rolled an 18 or higher on the {@dice d20} for the attack, in which case the attack is a critical hit that deals 78 ({@damage 12d12}) force damage instead."
      ]
    }
  ],
  "immune": [
    "poison",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "immune": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "IDRotF",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "reaction": [
    {
      "name": "Preemptive Strike",
      "entries": [
        "The living spell makes a melee attack against a creature that starts its turn within 5 feet of the living spell."
      ]
    }
  ],
  "alignment": [
    "C",
    "E"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Magic Resistance",
    "Unusual Nature"
  ],
  "damageTags": [
    "O"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "blinded",
    "deafened",
    "exhaustion",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "restrained",
    "unconscious"
  ]
}