Lichen Lich

CreatureCMp. 2232014

Medium undead

Armor Class
20 (natural armor)
Hit Points
225 (30d8 + 90)
Speed
30 ft.
Challenge
18 (20,000 XP)
STR
11
+0
DEX
16
+3
CON
16
+3
INT
14
+2
WIS
20
+5
CHA
16
+3
Saving Throws
Cha +9, Con +9, Int +8, Wis +11
Skills
Nature +14, Medicine +11, Survival +11, Perception +11
Damage Resistances
cold; necrotic
Damage Immunities
poison
Condition Immunities
charmed; exhaustion; frightened; paralyzed; poisoned; stunned
Senses
truesight 120 ft., passive Perception 21
Languages
Common, Druidic, Sylvan

Traits

Legendary Resistance (3/Day).

If the lich fails a saving throw, it can choose to succeed instead.

Rejuvenation.

If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery.

Actions

Multiattack.

The lich makes four attacks.

Poisonous Touch.

Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 17 (5d6) poison damage, and the target must succeed on a DC 19 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Wither.

Ranged Spell Attack: +9 to hit, range 60 ft., one target. Hit: 14 (4d6) necrotic damage.

Fire Storm (7th-Level Spell; 1/Day).

The lich fills up to ten 10-foot cubes with fire. Every cube must be within 150 feet of the lich and occupy a space the lich can see, and each cube must have at least one face adjacent to the face of another cube. Each creature in the area must make a DC 19 Dexterity saving throw, taking 38 (7d10) fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't being worn or carried. If the lich chooses, plant life in the area is unaffected by the spell.

Legendary Actions

Attack.

The lich makes an attack.

Poison Prick (Cost 2 Actions).

The lich targets one poisoned creature it can see within 30 feet of it. The target must succeed on a DC 19 Constitution saving throw or fall unconscious until the poisoned condition ends on it.

Sap Life (Costs 2 Actions).

The lich targets one creature it can see within 30 feet of it. The target must succeed on a DC 19 Constitution saving throw or take 11 (2d10) necrotic damage. The lich regains a number of hit points equal to the amount of damage that the creature takes.

Spellcasting

Spellcasting.

The lich casts one of the following spells using Wisdom as the spellcasting ability (save DC 19):

Raw data
{
  "ac": [
    {
      "ac": 20,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "18",
  "hp": {
    "average": 225,
    "formula": "30d8 + 90"
  },
  "cha": 16,
  "con": 16,
  "dex": 16,
  "int": 14,
  "str": 11,
  "wis": 20,
  "name": "Lichen Lich",
  "page": 223,
  "save": {
    "cha": "+9",
    "con": "+9",
    "int": "+8",
    "wis": "+11"
  },
  "size": [
    "M"
  ],
  "type": "undead",
  "skill": {
    "nature": "+14",
    "medicine": "+11",
    "survival": "+11",
    "perception": "+11"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If the lich fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Rejuvenation",
      "entries": [
        "If it has a phylactery, a destroyed lich gains a new body in {@dice 1d10} days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The lich makes four attacks."
      ]
    },
    {
      "name": "Poisonous Touch",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 10 ft., one creature. {@h}17 ({@damage 5d6}) poison damage, and the target must succeed on a {@dc 19} Constitution saving throw or be {@condition poisoned} for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    },
    {
      "name": "Wither",
      "entries": [
        "{@atk rs} {@hit 9} to hit, range 60 ft., one target. {@h}14 ({@damage 4d6}) necrotic damage."
      ]
    },
    {
      "name": "Fire Storm (7th-Level Spell; 1/Day)",
      "entries": [
        "The lich fills up to ten 10-foot cubes with fire. Every cube must be within 150 feet of the lich and occupy a space the lich can see, and each cube must have at least one face adjacent to the face of another cube. Each creature in the area must make a {@dc 19} Dexterity saving throw, taking 38 ({@damage 7d10}) fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't being worn or carried. If the lich chooses, plant life in the area is unaffected by the spell."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "cold",
    "necrotic"
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "CM",
  "passive": 21,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "languages": [
    "Common",
    "Druidic",
    "Sylvan"
  ],
  "legendary": [
    {
      "name": "Attack",
      "entries": [
        "The lich makes an attack."
      ]
    },
    {
      "name": "Poison Prick (Cost 2 Actions)",
      "entries": [
        "The lich targets one {@condition poisoned} creature it can see within 30 feet of it. The target must succeed on a {@dc 19} Constitution saving throw or fall {@condition unconscious} until the {@condition poisoned} condition ends on it."
      ]
    },
    {
      "name": "Sap Life (Costs 2 Actions)",
      "entries": [
        "The lich targets one creature it can see within 30 feet of it. The target must succeed on a {@dc 19} Constitution saving throw or take 11 ({@damage 2d10}) necrotic damage. The lich regains a number of hit points equal to the amount of damage that the creature takes."
      ]
    }
  ],
  "senseTags": [
    "U"
  ],
  "traitTags": [
    "Legendary Resistances",
    "Rejuvenation"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "F",
    "I",
    "N"
  ],
  "languageTags": [
    "C",
    "DU",
    "S"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell druidcraft}"
      ],
      "daily": {
        "1e": [
          "{@spell antilife shell}",
          "{@spell dispel magic}",
          "{@spell speak with plants}",
          "{@spell transport via plants}",
          {
            "entry": "{@spell fire storm}",
            "hidden": true
          }
        ],
        "3e": [
          "{@spell detect magic}",
          "{@spell fog cloud}",
          "{@spell pass without trace}"
        ]
      },
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The lich casts one of the following spells using Wisdom as the spellcasting ability (save {@dc 19}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Lichen Lich",
    "source": "CM"
  },
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned",
    "stunned"
  ],
  "damageTagsSpell": [
    "F"
  ],
  "conditionInflict": [
    "poisoned",
    "unconscious"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity"
  ],
  "savingThrowForcedSpell": [
    "dexterity"
  ],
  "savingThrowForcedLegendary": [
    "constitution",
    "strength"
  ]
}