Medium humanoid, lawful good
- Armor Class
- 18 (plate armor)
- Hit Points
- 26 (4d8 + 8)
- Speed
- 30 ft.
- Proficiency Bonus
- +2
- Saving Throws
- Con +4
- Skills
- Athletics +4, Perception +2, Intimidation +4
- Senses
- passive Perception 12
- Languages
- Common
Traits
Levna is proficient with simple and martial weapons, shields, and all armor.
Levna has advantage on an attack roll against a creature if at least one of her allies is within 5 feet of the creature and the ally isn't incapacitated.
Levna can use a bonus action on her turn to regain hit points equal to 1d10 + her level. Once she uses this feature, she can't use it again until she finishes a short or long rest.
Levna's attack rolls now score a critical hit on a roll of 19 or 20 on the d20.
Actions
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Reactions
When a creature Levna can see within 5 feet of her is targeted by an attack, she can impose disadvantage on the attack roll if she can see the attacker and she is wielding a melee weapon.