Medium humanoid, lawful good
- Armor Class
- 18 (plate armor)
- Hit Points
- 19 (3d8 + 6)
- Speed
- 30 ft.
- Proficiency Bonus
- +2
STR
15
+2
DEX
10
+0
CON
14
+2
INT
10
+0
WIS
11
+0
CHA
14
+2
- Saving Throws
- Con +4
- Skills
- Athletics +4, Perception +2, Intimidation +4
- Senses
- passive Perception 12
- Languages
- Common
Traits
Bonus Proficiencies.
Levna is proficient with simple and martial weapons, shields, and all armor.
Pack Tactics.
Levna has advantage on an attack roll against a creature if at least one of her allies is within 5 feet of the creature and the ally isn't incapacitated.
Second Wind.
Levna can use a bonus action on her turn to regain hit points equal to 1d10 + her level. Once she uses this feature, she can't use it again until she finishes a short or long rest.
Actions
Greatsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Reactions
Protection.
When a creature Levna can see within 5 feet of her is targeted by an attack, she can impose disadvantage on the attack roll if she can see the attacker and she is wielding a melee weapon.