Leonin Iconoclast

CreatureMOTp. 2322014

Medium humanoid, any alignment

Armor Class
17 (Unarmored Defense)
Hit Points
67 (9d8 + 27)
Speed
40 ft.
Challenge
5 (1,800 XP)
STR
14
+2
DEX
18
+4
CON
16
+3
INT
13
+1
WIS
17
+3
CHA
10
+0
Saving Throws
Dex +7, Wis +6
Skills
Arcana +4, Insight +6, Stealth +7, Survival +6, Intimidation +3
Senses
darkvision 60 ft., passive Perception 13
Languages
Common, Leonin

Traits

Evasion.

If the leonin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.

Unarmored Defense.

While the leonin is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack.

The leonin makes three weapon attacks.

Claws.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 7 (2d6) force damage.

Dart.

Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Spellcasting

Innate Spellcasting.

The leonin's spellcasting ability is Wisdom (spell save DC 14). It can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "Unarmored Defense"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 67,
    "formula": "9d8 + 27"
  },
  "cha": 10,
  "con": 16,
  "dex": 18,
  "int": 13,
  "str": 14,
  "wis": 17,
  "name": "Leonin Iconoclast",
  "page": 232,
  "save": {
    "dex": "+7",
    "wis": "+6"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "leonin"
    ],
    "type": "humanoid"
  },
  "skill": {
    "arcana": "+4",
    "insight": "+6",
    "stealth": "+7",
    "survival": "+6",
    "intimidation": "+3"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Evasion",
      "entries": [
        "If the leonin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's {@condition incapacitated}."
      ]
    },
    {
      "name": "Unarmored Defense",
      "entries": [
        "While the leonin is wearing no armor and wielding no shield, its AC includes its Wisdom modifier."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The leonin makes three weapon attacks."
      ]
    },
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage plus 7 ({@damage 2d6}) force damage."
      ]
    },
    {
      "name": "Dart",
      "entries": [
        "{@atk rw} {@hit 7} to hit, range 20/60 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MOT",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common",
    "Leonin"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "O",
    "P",
    "S"
  ],
  "languageTags": [
    "C"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell banishment}",
          "{@spell detect evil and good}"
        ]
      },
      "ability": "wis",
      "headerEntries": [
        "The leonin's spellcasting ability is Wisdom (spell save {@dc 14}). It can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "dart|phb"
  ],
  "hasFluffImages": true,
  "spellcastingTags": [
    "I"
  ],
  "conditionInflictSpell": [
    "incapacitated"
  ],
  "savingThrowForcedSpell": [
    "charisma"
  ]
}