Medium fiend, lawful evil
- Armor Class
- 7
- Hit Points
- 13 (3d8)
- Speed
- 15 ft.
- Challenge
- 0 (10 XP)
STR
10
+0
DEX
5
-3
CON
11
+0
INT
1
-5
WIS
11
+0
CHA
3
-4
- Damage Resistances
- cold
- Damage Immunities
- fire; poison
- Condition Immunities
- charmed; frightened; poisoned
- Senses
- darkvision 120 ft., passive Perception 10
- Languages
- understands Infernal but can't speak
Traits
Devil's Sight.
Magical darkness doesn't impede the lemure's darkvision.
Hellish Rejuvenation.
A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
Actions
Fist.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.