Lantern Archon

CreatureMPPp. 172014

Small celestial, lawful good

Armor Class
13
Hit Points
22 (5d6 + 5)
Speed
fly 60 ft. (hover), 0 ft., canHover true ft.
Challenge
2 (450 XP)
STR
1
-5
DEX
16
+3
CON
12
+1
INT
6
-2
WIS
12
+1
CHA
13
+1
Skills
Perception +3
Damage Resistances
bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
lightning; radiant
Condition Immunities
exhaustion; grappled; paralyzed; prone; restrained
Senses
darkvision 120 ft., passive Perception 13
Languages
all

Traits

Aura of Menace.

As long as the archon doesn't have the incapacitated condition, each creature of the archon's choice that starts its turn within 20 feet of the archon must make a DC 11 Wisdom saving throw. On a failed save, the creature has the frightened condition until the start of its next turn. On a successful save, the creature is immune to all archons' Aura of Menace for 24 hours.

Illumination.

The archon sheds bright light in a 30-foot radius and dim light for an additional 30 feet.

Incorporeal Movement.

The archon can move through creatures and objects as if they were difficult terrain. If it ends its turn inside an object, it takes 5 (1d10) force damage.

Actions

Multiattack.

The archon makes two Radiant Strike attacks. It can replace one attack with a use of Teleport.

Radiant Strike.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 6 (1d6 + 3) radiant damage.

Teleport.

The archon teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 120 feet of itself.

Bonus Actions

Shift Radiance.

The archon reduces its Illumination to shed only dim light in a 5-foot radius, or it returns the light to full intensity.

Spellcasting

Spellcasting.

The archon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability:

Raw data
{
  "ac": [
    13
  ],
  "cr": "2",
  "hp": {
    "average": 22,
    "formula": "5d6 + 5"
  },
  "cha": 13,
  "con": 12,
  "dex": 16,
  "int": 6,
  "str": 1,
  "wis": 12,
  "name": "Lantern Archon",
  "page": 17,
  "size": [
    "S"
  ],
  "type": "celestial",
  "bonus": [
    {
      "name": "Shift Radiance",
      "entries": [
        "The archon reduces its Illumination to shed only dim light in a 5-foot radius, or it returns the light to full intensity."
      ]
    }
  ],
  "skill": {
    "perception": "+3"
  },
  "speed": {
    "fly": {
      "number": 60,
      "condition": "(hover)"
    },
    "walk": 0,
    "canHover": true
  },
  "trait": [
    {
      "name": "Aura of Menace",
      "entries": [
        "As long as the archon doesn't have the {@condition incapacitated} condition, each creature of the archon's choice that starts its turn within 20 feet of the archon must make a {@dc 11} Wisdom saving throw. On a failed save, the creature has the {@condition frightened} condition until the start of its next turn. On a successful save, the creature is immune to all archons' Aura of Menace for 24 hours."
      ]
    },
    {
      "name": "Illumination",
      "entries": [
        "The archon sheds bright light in a 30-foot radius and dim light for an additional 30 feet."
      ]
    },
    {
      "name": "Incorporeal Movement",
      "entries": [
        "The archon can move through creatures and objects as if they were difficult terrain. If it ends its turn inside an object, it takes 5 ({@damage 1d10}) force damage."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The archon makes two Radiant Strike attacks. It can replace one attack with a use of Teleport."
      ]
    },
    {
      "name": "Radiant Strike",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 60 ft., one target. {@h}6 ({@damage 1d6 + 3}) radiant damage."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "The archon teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 120 feet of itself."
      ]
    }
  ],
  "immune": [
    "lightning",
    "radiant"
  ],
  "resist": [
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MPP",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RW"
  ],
  "alignment": [
    "L",
    "G"
  ],
  "languages": [
    "all"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Illumination",
    "Incorporeal Movement"
  ],
  "actionTags": [
    "Multiattack",
    "Teleport"
  ],
  "damageTags": [
    "O",
    "R"
  ],
  "languageTags": [
    "XX"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell detect evil and good}"
      ],
      "daily": {
        "1": [
          "{@spell aid}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The archon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability:"
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "exhaustion",
    "grappled",
    "paralyzed",
    "prone",
    "restrained"
  ],
  "conditionInflict": [
    "frightened"
  ],
  "referenceSources": [
    "SatO",
    "ToFW"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}
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