Medium aberration, neutral evil
- Armor Class
- 13
- Hit Points
- 105 (14d8 + 42)
- Speed
- swim 30 ft., 30 ft.
- Challenge
- 6 (2,300 XP)
STR
16
+3
DEX
14
+2
CON
16
+3
INT
13
+1
WIS
16
+3
CHA
14
+2
- Skills
- Religion +4, Perception +9
- Senses
- Darkvision 120 ft., Truesight 30 ft., passive Perception 19
- Languages
- Undercommon
Traits
Amphibious.
The kuo-toa can breathe air and water.
Sunlight Sensitivity.
While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.
Actions
Multiattack.
The kuo-toa makes three Strange Scepter attacks.
Strange Scepter.
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 20 (5d6 + 3) Lightning damage.
Spellcasting
Spellcasting.
The kuo-toa casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 14):
Shield of Faith (2/Day).
The kuo-toa casts Shield of Faith, using the same spellcasting ability as Spellcasting.