Medium humanoid, chaotic evil
- Armor Class
- 11, 16
- Hit Points
- 27 (5d8 + 5)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP)
STR
18
+4
DEX
12
+1
CON
13
+1
INT
12
+1
WIS
15
+2
CHA
11
+0
- Skills
- Nature +3, Medicine +4, Perception +4, Intimidation +2
- Senses
- darkvision 60 ft., passive Perception 14
- Languages
- Common, Orc
Traits
Relentless Endurance.
When reduced to 0 hit points, Krell drops to 1 hit point instead (but can't do this again until they finish a long rest).
Actions
Quarterstaff.
Melee Weapon Attack: +6 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage, 8 (1d8 + 4) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.
Spellcasting
Spellcasting.
Krell is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared: