Krebbyg Masq'il'yr

CreatureWDHp. 672014

Medium humanoid, chaotic neutral

Armor Class
18 (studded leather armor, shield)
Hit Points
84 (13d8 + 26)
Speed
30 ft.
Challenge
4 (1,100 XP)
STR
13
+1
DEX
18
+4
CON
14
+2
INT
11
+0
WIS
13
+1
CHA
14
+2
Saving Throws
Con +4, Dex +6, Wis +3
Skills
Stealth +8, Perception +3
Senses
darkvision 120 ft., passive Perception 13
Languages
Elvish, Undercommon

Traits

Fey Ancestry.

Krebbyg has advantage on saving throws against being charmed, and magic can't put Krebbyg to sleep.

Gunslinger.

Being within 5 feet of a hostile creature or attacking at long range doesn't impose disadvantage on Krebbyg's ranged attack rolls with a pistol. In addition, Krebbyg ignores half cover and three-quarters cover when making ranged attacks with a pistol.

Sunlight Sensitivity.

While in sunlight, Krebbyg has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

Krebbyg makes two shortsword attacks.

Shortsword.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Poisonous Pistol.

Ranged Weapon Attack: +6 to hit, range 30/90 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 11 (2d10) poison damage.

Spellcasting

Innate Spellcasting.

Krebbyg's spellcasting ability is Charisma (spell save DC 12) It can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "{@item studded leather armor|phb|studded leather}",
        "{@item shield|phb}"
      ]
    }
  ],
  "cr": "4",
  "hp": {
    "average": 84,
    "formula": "13d8 + 26"
  },
  "cha": 14,
  "con": 14,
  "dex": 18,
  "int": 11,
  "str": 13,
  "wis": 13,
  "name": "Krebbyg Masq'il'yr",
  "page": 67,
  "save": {
    "con": "+4",
    "dex": "+6",
    "wis": "+3"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      {
        "tag": "elf",
        "prefix": "Drow",
        "prefixHidden": true
      }
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "stealth": "+8",
    "perception": "+3"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Fey Ancestry",
      "entries": [
        "Krebbyg has advantage on saving throws against being {@condition charmed}, and magic can't put Krebbyg to sleep."
      ]
    },
    {
      "name": "Gunslinger",
      "entries": [
        "Being within 5 feet of a hostile creature or attacking at long range doesn't impose disadvantage on Krebbyg's ranged attack rolls with a pistol. In addition, Krebbyg ignores {@quickref Cover||3||half cover} and {@quickref Cover||3||three-quarters cover} when making ranged attacks with a pistol."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, Krebbyg has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Krebbyg makes two shortsword attacks."
      ]
    },
    {
      "name": "Shortsword",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage."
      ]
    },
    {
      "name": "Poisonous Pistol",
      "entries": [
        "{@atk rw} {@hit 6} to hit, range 30/90 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage plus 11 ({@damage 2d10}) poison damage."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "WDH",
  "_isCopy": true,
  "passive": 13,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Elvish",
    "Undercommon"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Fey Ancestry",
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "I",
    "P"
  ],
  "languageTags": [
    "E",
    "U"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell dancing lights}"
      ],
      "daily": {
        "1e": [
          "{@spell darkness}",
          "{@spell faerie fire}",
          "{@spell levitate} (self only)"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "Krebbyg's spellcasting ability is Charisma (spell save {@dc 12}) It can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "shortsword|phb"
  ],
  "isNamedCreature": true,
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "dexterity"
  ]
}