Medium monstrosity, chaotic evil
- Armor Class
- 15 (natural armor)
- Hit Points
- 75 (10d8 + 30)
- Speed
- swim 30 ft., 30 ft.
- Challenge
- 5 (1,800 XP)
- Skills
- Perception +5
- Senses
- passive Perception 15
- Languages
- any two languages
Traits
The priest can breathe air and water.
Actions
The priest makes two Thunderous Touch or Thunderbolt attacks.
Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 27 (5d10) thunder damage.
Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 11 (2d10) lightning damage plus 11 (2d10) thunder damage, and the target is knocked prone.
A kraken speaks through the priest with a thunderous voice audible within 300 feet. Creatures of the priest's choice that can hear the kraken's words (which are spoken in Abyssal, Infernal, or Primordial) must succeed on a DC 14 Wisdom saving throw or be frightened of the priest for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Spellcasting
The priest casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 13):