Kraken Priest

CreatureMPMMp. 1672014

Medium monstrosity, chaotic evil

Armor Class
15 (natural armor)
Hit Points
75 (10d8 + 30)
Speed
swim 30 ft., 30 ft.
Challenge
5 (1,800 XP)
STR
12
+1
DEX
10
+0
CON
16
+3
INT
10
+0
WIS
15
+2
CHA
14
+2
Skills
Perception +5
Senses
passive Perception 15
Languages
any two languages

Traits

Amphibious.

The priest can breathe air and water.

Actions

Multiattack.

The priest makes two Thunderous Touch or Thunderbolt attacks.

Thunderous Touch.

Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 27 (5d10) thunder damage.

Thunderbolt.

Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 11 (2d10) lightning damage plus 11 (2d10) thunder damage, and the target is knocked prone.

Voice of the Kraken (Recharges after a Short or Long Rest).

A kraken speaks through the priest with a thunderous voice audible within 300 feet. Creatures of the priest's choice that can hear the kraken's words (which are spoken in Abyssal, Infernal, or Primordial) must succeed on a DC 14 Wisdom saving throw or be frightened of the priest for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Spellcasting

Spellcasting.

The priest casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 13):

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 75,
    "formula": "10d8 + 30"
  },
  "cha": 14,
  "con": 16,
  "dex": 10,
  "int": 10,
  "str": 12,
  "wis": 15,
  "name": "Kraken Priest",
  "page": 167,
  "size": [
    "M"
  ],
  "type": "monstrosity",
  "skill": {
    "perception": "+5"
  },
  "speed": {
    "swim": 30,
    "walk": 30
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The priest can breathe air and water."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The priest makes two Thunderous Touch or Thunderbolt attacks."
      ]
    },
    {
      "name": "Thunderous Touch",
      "entries": [
        "{@atk ms} {@hit 5} to hit, reach 5 ft., one target. {@h}27 ({@damage 5d10}) thunder damage."
      ]
    },
    {
      "name": "Thunderbolt",
      "entries": [
        "{@atk rs} {@hit 5} to hit, range 60 ft., one target. {@h}11 ({@damage 2d10}) lightning damage plus 11 ({@damage 2d10}) thunder damage, and the target is knocked {@condition prone}."
      ]
    },
    {
      "name": "Voice of the Kraken (Recharges after a Short or Long Rest)",
      "entries": [
        "A kraken speaks through the priest with a thunderous voice audible within 300 feet. Creatures of the priest's choice that can hear the kraken's words (which are spoken in Abyssal, Infernal, or Primordial) must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} of the priest for 1 minute. A {@condition frightened} target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    }
  ],
  "source": "MPMM",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "any two languages"
  ],
  "soundClip": {
    "path": "bestiary/kraken-priest.opus",
    "type": "internal"
  },
  "traitTags": [
    "Amphibious"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "L",
    "T"
  ],
  "environment": [
    "coastal",
    "underwater"
  ],
  "languageTags": [
    "X"
  ],
  "otherSources": [
    {
      "page": 215,
      "source": "VGM"
    }
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell command}",
        "{@spell create or destroy water}"
      ],
      "daily": {
        "1": [
          "{@spell Evard's black tentacles}"
        ],
        "3e": [
          "{@spell control water}",
          "{@spell darkness}",
          "{@spell water breathing}",
          "{@spell water walk}"
        ]
      },
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The priest casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save {@dc 13}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically ",
  "damageTagsSpell": [
    "B"
  ],
  "conditionInflict": [
    "frightened",
    "prone"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "wisdom"
  ],
  "conditionInflictSpell": [
    "prone",
    "restrained"
  ],
  "savingThrowForcedSpell": [
    "dexterity",
    "strength",
    "wisdom"
  ]
}