Kobold Scale Sorcerer

CreatureMPMMp. 1652014

Small humanoid, any alignment

Armor Class
15 (natural armor)
Hit Points
27 (5d6 + 10)
Speed
30 ft.
Challenge
1 (200 XP)
STR
7
-2
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
9
-1
CHA
14
+2
Skills
Arcana +2, Medicine +1
Senses
darkvision 60 ft., passive Perception 9
Languages
Common, Draconic

Traits

Pack Tactics.

The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Sunlight Sensitivity.

While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The kobold makes two Dagger or Chromatic Bolt attacks. It can replace one attack with a use of Spellcasting.

Dagger.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Chromatic Bolt.

Ranged Spell Attack: +4 to hit, range 60 feet, one target. Hit: 9 (2d6 + 2) of a type of the kobold's choice: acid, cold, fire, lightning, poison, or thunder.

Spellcasting

Spellcasting.

The kobold casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 12):

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1",
  "hp": {
    "average": 27,
    "formula": "5d6 + 10"
  },
  "cha": 14,
  "con": 14,
  "dex": 15,
  "int": 10,
  "str": 7,
  "wis": 9,
  "name": "Kobold Scale Sorcerer",
  "page": 165,
  "size": [
    "S"
  ],
  "type": "humanoid",
  "skill": {
    "arcana": "+2",
    "medicine": "+1"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Pack Tactics",
      "entries": [
        "The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The kobold makes two Dagger or Chromatic Bolt attacks. It can replace one attack with a use of Spellcasting."
      ]
    },
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
      ]
    },
    {
      "name": "Chromatic Bolt",
      "entries": [
        "{@atk rs} {@hit 4} to hit, range 60 feet, one target. {@h}9 ({@damage 2d6 + 2}) of a type of the kobold's choice: acid, cold, fire, lightning, poison, or thunder."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MPMM",
  "passive": 9,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common",
    "Draconic"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/kobold-scale-sorcerer.opus",
    "type": "internal"
  },
  "traitTags": [
    "Pack Tactics",
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P"
  ],
  "environment": [
    "forest",
    "hill",
    "mountain",
    "underdark",
    "urban"
  ],
  "languageTags": [
    "C",
    "DR"
  ],
  "otherSources": [
    {
      "page": 167,
      "source": "VGM"
    }
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell mage hand}",
        "{@spell prestidigitation}"
      ],
      "daily": {
        "2e": [
          "{@spell charm person}",
          "{@spell fog cloud}",
          "{@spell levitate}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The kobold casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 12}):"
      ]
    }
  ],
  "attachedItems": [
    "dagger|phb"
  ],
  "hasFluffImages": true,
  "spellcastingTags": [
    "O"
  ],
  "conditionInflictSpell": [
    "charmed"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "wisdom"
  ]
}