Koalinth Sergeant

CreatureGoSp. 2392014

Medium humanoid, lawful evil

Armor Class
14 (scale mail)
Hit Points
33 (6d8 + 6)
Speed
swim 30 ft., 30 ft.
Challenge
2 (450 XP)
STR
14
+2
DEX
11
+0
CON
12
+1
INT
11
+0
WIS
10
+0
CHA
12
+1
Saving Throws
Dex +2, Wis +2
Skills
Athletics +4, Perception +2
Senses
darkvision 60 ft., passive Perception 12
Languages
Common, Goblin

Traits

Amphibious.

The koalinth can breathe air and water.

Martial Advantage.

Once per turn, the sergeant can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the sergeant that isn't incapacitated.

Actions

Multiattack.

The sergeant makes two melee attacks with its trident.

Trident.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Hooked Net.

Ranged Weapon Attack: +4 to hit, range 10/30 ft., one target. Hit: 4 (1d4 + 2) piercing damage, and the target is restrained. A creature can use its action to make a DC 12 Strength check to free itself or another creature in a hooked net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 12) frees the target without harming it and destroys the net.

Reactions

Spear the Helpless (2/Day).

Whenever a creature within 30 feet of the sergeant becomes restrained, the sergeant can move its speed toward the restrained creature. If the sergeant ends its move within reach of the restrained creature, it can make a melee attack against it.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "{@item scale mail|phb}"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 33,
    "formula": "6d8 + 6"
  },
  "cha": 12,
  "con": 12,
  "dex": 11,
  "int": 11,
  "str": 14,
  "wis": 10,
  "name": "Koalinth Sergeant",
  "page": 239,
  "save": {
    "dex": "+2",
    "wis": "+2"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "goblinoid"
    ],
    "type": "humanoid"
  },
  "skill": {
    "athletics": "+4",
    "perception": "+2"
  },
  "speed": {
    "swim": 30,
    "walk": 30
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The koalinth can breathe air and water."
      ]
    },
    {
      "name": "Martial Advantage",
      "entries": [
        "Once per turn, the sergeant can deal an extra 7 ({@damage 2d6}) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the sergeant that isn't {@condition incapacitated}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The sergeant makes two melee attacks with its trident."
      ]
    },
    {
      "name": "Trident",
      "entries": [
        "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage, or 6 ({@damage 1d8 + 2}) piercing damage if used with two hands to make a melee attack."
      ]
    },
    {
      "name": "Hooked Net",
      "entries": [
        "{@atk rw} {@hit 4} to hit, range 10/30 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage, and the target is {@condition restrained}. A creature can use its action to make a {@dc 12} Strength check to free itself or another creature in a hooked net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 12) frees the target without harming it and destroys the net."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "GoS",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "reaction": [
    {
      "name": "Spear the Helpless (2/Day)",
      "entries": [
        "Whenever a creature within 30 feet of the sergeant becomes {@condition restrained}, the sergeant can move its speed toward the {@condition restrained} creature. If the sergeant ends its move within reach of the {@condition restrained} creature, it can make a melee attack against it."
      ]
    }
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common",
    "Goblin"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Amphibious"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "languageTags": [
    "C",
    "GO"
  ],
  "attachedItems": [
    "trident|phb"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "restrained"
  ]
}