Koalinth

CreatureGoSp. 2392014

Medium humanoid, lawful evil

Armor Class
14 (scale mail)
Hit Points
16 (3d8 + 3)
Speed
swim 20 ft., 30 ft.
Challenge
1/2 (100 XP)
STR
13
+1
DEX
11
+0
CON
12
+1
INT
11
+0
WIS
10
+0
CHA
11
+0
Saving Throws
Dex +2
Skills
Athletics +3, Perception +2
Senses
darkvision 60 ft., passive Perception 12
Languages
Common, Goblin

Traits

Amphibious.

The koalinth can breathe air and water.

Martial Advantage.

Once per turn, the koalinth can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the koalinth that isn't incapacitated.

Actions

Trident.

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "{@item scale mail|phb}"
      ]
    }
  ],
  "cr": "1/2",
  "hp": {
    "average": 16,
    "formula": "3d8 + 3"
  },
  "cha": 11,
  "con": 12,
  "dex": 11,
  "int": 11,
  "str": 13,
  "wis": 10,
  "name": "Koalinth",
  "page": 239,
  "save": {
    "dex": "+2"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "goblinoid"
    ],
    "type": "humanoid"
  },
  "skill": {
    "athletics": "+3",
    "perception": "+2"
  },
  "speed": {
    "swim": 20,
    "walk": 30
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The koalinth can breathe air and water."
      ]
    },
    {
      "name": "Martial Advantage",
      "entries": [
        "Once per turn, the koalinth can deal an extra 7 ({@damage 2d6}) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the koalinth that isn't {@condition incapacitated}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Trident",
      "entries": [
        "{@atk mw,rw} {@hit 3} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d6 + 1}) piercing damage, or 5 ({@damage 1d8 + 1}) piercing damage if used with two hands to make a melee attack."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "GoS",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common",
    "Goblin"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Amphibious"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C",
    "GO"
  ],
  "attachedItems": [
    "trident|phb"
  ],
  "hasFluffImages": true
}