Medium humanoid, chaotic good
- Armor Class
- 16 (studded leather armor)
- Hit Points
- 132 (24d8 + 24)
- Speed
- 30 ft.
- Challenge
- 7 (2,900 XP)
- Saving Throws
- Dex +7, Wis +5
- Skills
- Nature +6, Stealth +10, Survival +8, Perception +8
- Senses
- passive Perception 18
- Languages
- Common, Elvish, Sylvan
Traits
Kivan has advantage on saving throws against being charmed, and magic can't put Kivan to sleep.
Kivan has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Kivan makes three Longsword attacks or three Longbow attacks.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage or 8 (1d10 + 3) slashing damage if wielded with two hands.
Ranged Weapon Attack: +7 to hit, ranged 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Kivan makes a Longbow attack against any number of creatures he can see within 150 feet. He must make a separate attack roll with advantage for each target.
Bonus Actions
Kivan designates one creature he can see within 60 feet as his prey. The first time each turn that Kivan hits his prey with a weapon attack, the prey takes an extra 7 (2d6) damage from the weapon.