King of Feathers

CreatureToAp. 1062014

Huge monstrosity, unaligned

Armor Class
13 (natural armor)
Hit Points
200 (19d12 + 52)
Speed
50 ft.
Challenge
8 (3,900 XP)
STR
25
+7
DEX
10
+0
CON
19
+4
INT
2
-4
WIS
12
+1
CHA
9
-1
Skills
Perception +4
Senses
passive Perception 14

Traits

Detect Invisibility.

The King of Feathers can see invisible creatures and objects as if they were visible.

Legendary Resistance (3/Day).

If the King of Feathers fails a saving throw, it can choose to succeed instead.

Actions

Multiattack.

The King of Feathers makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.

Bite.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target.

Tail.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Summon Swarm 5.

The King of Feathers exhales a swarm of insects (wasps) that forms in a space within 20 feet of it. The swarm acts as an ally of the King of Feathers and takes its turn immediately after it. The swarm disperses after 1 minute. It can't use the Summon Swarm action while it is grappling a creature with its jaws.

Spellcasting

Innate Spellcasting.

The King of Feathers's innate spellcasting ability is Wisdom. It can innately cast the following spell, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "8",
  "hp": {
    "average": 200,
    "formula": "19d12 + 52"
  },
  "cha": 9,
  "con": 19,
  "dex": 10,
  "int": 2,
  "str": 25,
  "wis": 12,
  "name": "King of Feathers",
  "page": 106,
  "size": [
    "H"
  ],
  "type": "monstrosity",
  "isNpc": true,
  "skill": {
    "perception": "+4"
  },
  "speed": {
    "walk": 50
  },
  "trait": [
    {
      "name": "Detect Invisibility",
      "entries": [
        "The King of Feathers can see {@condition invisible} creatures and objects as if they were visible."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If the King of Feathers fails a saving throw, it can choose to succeed instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The King of Feathers makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}33 ({@damage 4d12 + 7}) piercing damage. If the target is a Medium or smaller creature, it is {@condition grappled} (escape {@dc 17}). Until this grapple ends, the target is {@condition restrained}, and the tyrannosaurus can't bite another target."
      ]
    },
    {
      "name": "Tail",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage."
      ]
    },
    {
      "name": "Summon Swarm {@recharge 5}",
      "entries": [
        "The King of Feathers exhales a {@creature swarm of wasps||swarm of insects (wasps)} that forms in a space within 20 feet of it. The swarm acts as an ally of the King of Feathers and takes its turn immediately after it. The swarm disperses after 1 minute. It can't use the Summon Swarm action while it is grappling a creature with its jaws."
      ]
    }
  ],
  "source": "ToA",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "traitTags": [
    "Legendary Resistances"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "P"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell misty step}"
      ],
      "ability": "wis",
      "headerEntries": [
        "The King of Feathers's innate spellcasting ability is Wisdom. It can innately cast the following spell, requiring no material components:"
      ]
    }
  ],
  "hasFluffImages": true,
  "isNamedCreature": true,
  "conditionInflict": [
    "grappled",
    "restrained"
  ],
  "spellcastingTags": [
    "I"
  ]
}