King Hekaton

CreatureSKTp. 2222014

Huge giant, chaotic good

Armor Class
16 (scale mail)
Hit Points
330 (20d12 + 100)
Speed
swim 50 ft., 50 ft.
Challenge
13 (10,000 XP)
STR
29
+9
DEX
14
+2
CON
20
+5
INT
16
+3
WIS
18
+4
CHA
18
+4
Saving Throws
Cha +9, Con +10, Str +14, Wis +9
Skills
Arcana +8, History +8, Athletics +14, Perception +9
Damage Resistances
cold
Damage Immunities
lightning; thunder
Senses
passive Perception 19
Languages
Common, Giant

Traits

Amphibious.

Hekaton can breathe air and water.

Actions

Multiattack.

Hekaton makes two broken chain attacks.

Broken Chain.

Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 18 (3d6 + 9) bludgeoning damage.

Ballista.

Ranged Weapon Attack: +6 to hit, range 120/480 ft., one target. Hit: 18 (3d10 + 2) piercing damage.

Lightning Strike 5.

Hekaton hurls a magical lightning bolt at a point he can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.

Thunderous Stomp .

Hekaton stomps the ground, triggering a thunderclap. All other creatures within 15 feet of him must succeed on a DC 17 Constitution saving throw or take 33 (6d10) thunder damage and be deafened until the start of Hekaton's next turn. On a successful save, a creature takes half as much damage and isn't deafened. The thunderclap can be heard out to a range of 1,200 feet.

Spellcasting

Innate Spellcasting.

The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "{@item scale mail|phb}"
      ]
    }
  ],
  "cr": "13",
  "hp": {
    "average": 330,
    "formula": "20d12 + 100"
  },
  "cha": 18,
  "con": 20,
  "dex": 14,
  "int": 16,
  "str": 29,
  "wis": 18,
  "name": "King Hekaton",
  "page": 222,
  "save": {
    "cha": "+9",
    "con": "+10",
    "str": "+14",
    "wis": "+9"
  },
  "size": [
    "H"
  ],
  "type": "giant",
  "isNpc": true,
  "skill": {
    "arcana": "+8",
    "history": "+8",
    "athletics": "+14",
    "perception": "+9"
  },
  "speed": {
    "swim": 50,
    "walk": 50
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "Hekaton can breathe air and water."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Hekaton makes two broken chain attacks."
      ]
    },
    {
      "name": "Broken Chain",
      "entries": [
        "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d6 + 9}) bludgeoning damage."
      ]
    },
    {
      "name": "Ballista",
      "entries": [
        "{@atk rw} {@hit 6} to hit, range 120/480 ft., one target. {@h}18 ({@damage 3d10 + 2}) piercing damage."
      ]
    },
    {
      "name": "Lightning Strike {@recharge 5}",
      "entries": [
        "Hekaton hurls a magical lightning bolt at a point he can see within 500 feet of it. Each creature within 10 feet of that point must make a {@dc 17} Dexterity saving throw, taking 54 ({@damage 12d8}) lightning damage on a failed save, or half as much damage on a successful one."
      ]
    },
    {
      "name": "Thunderous Stomp {@recharge}",
      "entries": [
        "Hekaton stomps the ground, triggering a thunderclap. All other creatures within 15 feet of him must succeed on a {@dc 17} Constitution saving throw or take 33 ({@damage 6d10}) thunder damage and be {@condition deafened} until the start of Hekaton's next turn. On a successful save, a creature takes half as much damage and isn't {@condition deafened}. The thunderclap can be heard out to a range of 1,200 feet."
      ]
    }
  ],
  "immune": [
    "lightning",
    "thunder"
  ],
  "resist": [
    "cold"
  ],
  "source": "SKT",
  "passive": 19,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH",
    "RW"
  ],
  "alignment": [
    "C",
    "G"
  ],
  "languages": [
    "Common",
    "Giant"
  ],
  "traitTags": [
    "Amphibious"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "L",
    "P",
    "T"
  ],
  "languageTags": [
    "C",
    "GI"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell detect magic}",
        "{@spell feather fall}",
        "{@spell levitate}",
        "{@spell light}"
      ],
      "daily": {
        "3e": [
          "{@spell control weather}",
          "{@spell water breathing}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "The giant's innate spellcasting ability is Charisma (spell save {@dc 17}). It can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "hasFluffImages": true,
  "isNamedCreature": true,
  "conditionInflict": [
    "deafened"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "dexterity"
  ]
}
King Hekaton ยท Wiki