Huge celestial, lawful good
- Armor Class
- 20 (natural armor)
- Hit Points
- 152 (16d12 + 48)
- Speed
- fly 120 ft. (hover), 60 ft., canHover true ft.
- Challenge
- 12 (8,400 XP)
- Skills
- Insight +9, Religion +8, Perception +9
- Damage Immunities
- poison
- Condition Immunities
- poisoned
- Senses
- blindsight 30 ft., darkvision 120 ft., passive Perception 19
- Languages
- all, telepathy 120 ft.
Traits
If the ki-rin fails a saving throw, it can choose to succeed instead.
The ki-rin has advantage on saving throws against spells and other magical effects.
The ki-rin's weapon attacks are magical.
Actions
The ki-rin makes three attacks: two with its hooves and one with its horn.
Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 10 (2d4 + 5) bludgeoning damage.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
Legendary Actions
The ki-rin makes a Wisdom (Perception) check or a Wisdom (Insight) check.
The ki-rin makes a hoof attack or casts sacred flame.
The ki-rin moves up to its half its speed without provoking opportunity attacks.
Spellcasting
The ki-rin's innate spellcasting ability is Charisma (spell save DC 17). The ki-rin can innately cast the following spells, requiring no material components:
The ki-rin is a 18th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). It has the following cleric spells prepared: