Kamadan

CreatureToAp. 2252014

Large monstrosity, unaligned

Armor Class
13 (natural armor)
Hit Points
67 (9d10 + 18)
Speed
30 ft.
Challenge
4 (1,100 XP)
STR
16
+3
DEX
16
+3
CON
14
+2
INT
3
-4
WIS
14
+2
CHA
10
+0
Skills
Stealth +7, Perception +4
Senses
passive Perception 14

Traits

Keen Smell.

The kamadan has advantage on Wisdom (Perception) checks that rely on smell.

Pounce.

If the kamadan moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is knocked prone, the kamadan can make two attacks—one with its bite and one with its snakes—against it as a bonus action.

Actions

Multiattack.

The kamadan makes two attacks: one with its bite or claw and one with its snakes.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Claw.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Snakes.

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one.

Sleep Breath (Recharges after a Short or Long Rest).

The kamadan exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 12 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if it takes damage or someone uses an action to wake it.

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "4",
  "hp": {
    "average": 67,
    "formula": "9d10 + 18"
  },
  "cha": 10,
  "con": 14,
  "dex": 16,
  "int": 3,
  "str": 16,
  "wis": 14,
  "name": "Kamadan",
  "page": 225,
  "size": [
    "L"
  ],
  "type": "monstrosity",
  "skill": {
    "stealth": "+7",
    "perception": "+4"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Keen Smell",
      "entries": [
        "The kamadan has advantage on Wisdom ({@skill Perception}) checks that rely on smell."
      ]
    },
    {
      "name": "Pounce",
      "entries": [
        "If the kamadan moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn that target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}. If the target is knocked {@condition prone}, the kamadan can make two attacks—one with its bite and one with its snakes—against it as a bonus action."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The kamadan makes two attacks: one with its bite or claw and one with its snakes."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage."
      ]
    },
    {
      "name": "Snakes",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d6 + 3}) piercing damage, and the target must make a {@dc 12} Constitution saving throw, taking 21 ({@damage 6d6}) poison damage on a failed save, or half as much damage on a successful one."
      ]
    },
    {
      "name": "Sleep Breath (Recharges after a Short or Long Rest)",
      "entries": [
        "The kamadan exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a {@dc 12} Constitution saving throw or fall {@condition unconscious} for 10 minutes. This effect ends for a creature if it takes damage or someone uses an action to wake it."
      ]
    }
  ],
  "source": "ToA",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "traitTags": [
    "Keen Senses",
    "Pounce"
  ],
  "actionTags": [
    "Breath Weapon",
    "Multiattack"
  ],
  "damageTags": [
    "I",
    "P",
    "S"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "prone",
    "unconscious"
  ],
  "referenceSources": [
    "TLK"
  ],
  "savingThrowForced": [
    "constitution",
    "strength"
  ]
}