Medium humanoid, neutral good
- Armor Class
- 11
- Hit Points
- 27 (5d8 + 5)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP)
STR
10
+0
DEX
12
+1
CON
13
+1
INT
12
+1
WIS
15
+2
CHA
11
+0
- Skills
- Nature +3, Medicine +4, Perception +4
- Senses
- darkvision 60 ft., passive Perception 14
- Languages
- Common, Druidic
Traits
Feline Agility.
When K'Tulah moves on her turn in combat, she can double her speed until the end of the turn. Once she uses this ability, K'Tulah can't use it again until she moves 0 feet on one of her turns.
Actions
Quarterstaff.
Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.
Claws.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.
Spellcasting
Spellcasting.
K'Tulah is a 4th-level spellcaster. K'Tulah's spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). K'Tulah has the following druid spells prepared: