Small humanoid, chaotic good
- Armor Class
- 15 (leather armor, shield)
- Hit Points
- 7 (2d6)
- Speed
- 30 ft.
- Challenge
- 1/4 (50 XP)
STR
8
-1
DEX
14
+2
CON
10
+0
INT
10
+0
WIS
8
-1
CHA
8
-1
- Skills
- Stealth +6
- Senses
- darkvision 60 ft., passive Perception 9
- Languages
- Common, Goblin
Traits
Actions
Flail of Locks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (3d4) bludgeoning damage.