Medium humanoid, lawful good
- Armor Class
- 18 (chain mail, Badge of the Watch)
- Hit Points
- 71 (13d8 + 13)
- Speed
- 30 ft.
- Challenge
- 4 (1,100 XP)
STR
14
+2
DEX
14
+2
CON
13
+1
INT
12
+1
WIS
14
+2
CHA
13
+1
- Saving Throws
- Con +3, Str +4
- Skills
- Survival +4, Athletics +4
- Senses
- passive Perception 12
- Languages
- Common, Elvish
Traits
Special Equipment.
Jalester carries a badge of the Watch.
Second Wind (Recharges after a Short or Long Rest).
As a bonus action, Jalester can regain 16 (1d10 + 11) hit points.
Actions
Multiattack.
Jalester makes two weapon attacks.
Longsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage when used with two hands.
Dagger.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Reactions
Riposte.
When a creature that Jalester can see misses him with a melee attack, he can use his reaction to make a melee weapon attack against that creature. On a hit, the target takes an extra 4 damage from the weapon.