Jalester Silvermane

CreatureWDHp. 2052014

Medium humanoid, lawful good

Armor Class
18 (chain mail, Badge of the Watch)
Hit Points
71 (13d8 + 13)
Speed
30 ft.
Challenge
4 (1,100 XP)
STR
14
+2
DEX
14
+2
CON
13
+1
INT
12
+1
WIS
14
+2
CHA
13
+1
Saving Throws
Con +3, Str +4
Skills
Survival +4, Athletics +4
Senses
passive Perception 12
Languages
Common, Elvish

Traits

Special Equipment.

Jalester carries a badge of the Watch.

Second Wind (Recharges after a Short or Long Rest).

As a bonus action, Jalester can regain 16 (1d10 + 11) hit points.

Actions

Multiattack.

Jalester makes two weapon attacks.

Longsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage when used with two hands.

Dagger.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Reactions

Riposte.

When a creature that Jalester can see misses him with a melee attack, he can use his reaction to make a melee weapon attack against that creature. On a hit, the target takes an extra 4 damage from the weapon.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "{@item chain mail|phb}",
        "{@item Badge of the Watch|wdh}"
      ]
    }
  ],
  "cr": "4",
  "hp": {
    "average": 71,
    "formula": "13d8 + 13"
  },
  "cha": 13,
  "con": 13,
  "dex": 14,
  "int": 12,
  "str": 14,
  "wis": 14,
  "name": "Jalester Silvermane",
  "page": 205,
  "save": {
    "con": "+3",
    "str": "+4"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "survival": "+4",
    "athletics": "+4"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Special Equipment",
      "entries": [
        "Jalester carries a {@item badge of the Watch|wdh}."
      ]
    },
    {
      "name": "Second Wind (Recharges after a Short or Long Rest)",
      "entries": [
        "As a bonus action, Jalester can regain 16 ({@dice 1d10 + 11}) hit points."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Jalester makes two weapon attacks."
      ]
    },
    {
      "name": "Longsword",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) slashing damage, or 7 ({@damage 1d10 + 2}) slashing damage when used with two hands."
      ]
    },
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage. Or Ranged Weapon Attack: {@hit 4} to hit, range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
      ]
    }
  ],
  "source": "WDH",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "reaction": [
    {
      "name": "Riposte",
      "entries": [
        "When a creature that Jalester can see misses him with a melee attack, he can use his reaction to make a melee weapon attack against that creature. On a hit, the target takes an extra 4 damage from the weapon."
      ]
    }
  ],
  "alignment": [
    "L",
    "G"
  ],
  "languages": [
    "Common",
    "Elvish"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "languageTags": [
    "C",
    "E"
  ],
  "attachedItems": [
    "dagger|phb",
    "longsword|phb"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true
}