Izek Strazni

CreatureCoSp. 2322014

Medium humanoid, neutral evil

Armor Class
14 (studded leather armor)
Hit Points
112 (15d8 + 45)
Speed
30 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
15
+2
CON
16
+3
INT
10
+0
WIS
9
-1
CHA
15
+2
Skills
Perception +2, Intimidation +8
Senses
passive Perception 12
Languages
Common

Traits

Brute.

A melee weapon deals one extra die of its damage when Izek hits with it (included in the attack).

Actions

Multiattack.

Izek makes two attacks with his battleaxe.

Battleaxe.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) when used with two hands.

Hurl Flame.

Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it catches fire.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "{@item studded leather armor|phb|studded leather}"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 112,
    "formula": "15d8 + 45"
  },
  "cha": 15,
  "con": 16,
  "dex": 15,
  "int": 10,
  "str": 18,
  "wis": 9,
  "name": "Izek Strazni",
  "page": 232,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "perception": "+2",
    "intimidation": "+8"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Brute",
      "entries": [
        "A melee weapon deals one extra die of its damage when Izek hits with it (included in the attack)."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Izek makes two attacks with his battleaxe."
      ]
    },
    {
      "name": "Battleaxe",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage, or 15 ({@damage 2d10 + 4}) when used with two hands."
      ]
    },
    {
      "name": "Hurl Flame",
      "entries": [
        "{@atk rs} {@hit 5} to hit, range 60 ft., one target. {@h}10 ({@damage 3d6}) fire damage. If the target is a flammable object that isn't being worn or carried, it catches fire."
      ]
    }
  ],
  "source": "CoS",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common"
  ],
  "traitTags": [
    "Brute"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "F",
    "S"
  ],
  "languageTags": [
    "C"
  ],
  "attachedItems": [
    "battleaxe|phb"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true
}