Medium humanoid, lawful evil
- Armor Class
- 12
- Hit Points
- 90 (12d8 + 36)
- Speed
- 40 ft., climb 40 ft.
- Challenge
- 5 (1,800 XP)
- Saving Throws
- Dex +5, Wis +4
- Skills
- History +7, Perception +7, Investigation +7
- Senses
- passive Perception 17
- Languages
- Common
Traits
If Ivan dies, he revives with all his Hit Points in 1d10 weeks somewhere in Borca.
If Ivan fails a saving throw, he can choose to succeed instead.
Actions
Ivan makes two Foreleg attacks. He can replace one attack with a use of Deadly Contraption.
Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Piercing damage.
dex DC 15, one creature Ivan can see within 30 feet. 13 (3d8) Slashing damage. A flailing clockwork contraption attaches to the target until the start of Ivan's next turn. If the target willingly moves 5 feet or more before then, the target takes 4 (1d8) Slashing damage.
At the start of Ivan's next turn, the device crumbles to dust and vanishes.
Legendary Actions
Ivan makes one Foreleg attack.
Ivan spreads special caltrops to cover a 20-foot-square area within 5 feet of himself. The caltrops dissolve at the end of Ivan's next turn. Ivan can't take this action again until the start of his next turn.
When the caltrops appear, each creature in the area is subjected to the following effect; a creature that enters the caltrops for the first time on a turn or ends its turn there is also subjected to this effect. dex DC 15 (a creature makes this save only once per turn). 9 (2d8) Piercing damage, and its Speed is reduced to 0 until the start of its next turn.