Istarian Drone

CreatureDSotDQp. 2022014

Medium construct, unaligned

Armor Class
17 (natural armor)
Hit Points
127 (15d8 + 60)
Speed
30 ft., climb 30 ft.
Challenge
6 (2,300 XP)
STR
20
+5
DEX
10
+0
CON
18
+4
INT
4
-3
WIS
10
+0
CHA
4
-3
Damage Immunities
lightning; poison
Condition Immunities
charmed; exhaustion; frightened; paralyzed; poisoned
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages
understands the languages spoken by its creator but can't speak

Traits

Spider Climb.

The drone can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Unusual Nature.

The drone doesn't require air, food, drink, or sleep.

Actions

Multiattack.

The drone makes two Claw attacks.

Claw.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 4 (1d8) lightning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The drone has two claws, each of which can grapple only one target.

Crystalline Spit 5.

The drone spits crackling gel in a line 5 feet wide and 20 feet long. Each creature in the line must make a DC 15 Dexterity saving throw. On a failed save, the creature takes 14 (4d6) lightning damage and is restrained by the gel, which hardens into crystal. The creature is restrained until the crystal is destroyed. The crystal has AC 15, 15 hit points, immunity to poison and psychic damage, and vulnerability to thunder damage. On a successful save, the creature takes half as much damage and isn't restrained.

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "6",
  "hp": {
    "average": 127,
    "formula": "15d8 + 60"
  },
  "cha": 4,
  "con": 18,
  "dex": 10,
  "int": 4,
  "str": 20,
  "wis": 10,
  "name": "Istarian Drone",
  "page": 202,
  "size": [
    "M"
  ],
  "type": "construct",
  "speed": {
    "walk": 30,
    "climb": 30
  },
  "trait": [
    {
      "name": "Spider Climb",
      "entries": [
        "The drone can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
      ]
    },
    {
      "name": "Unusual Nature",
      "entries": [
        "The drone doesn't require air, food, drink, or sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The drone makes two Claw attacks."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) piercing damage plus 4 ({@damage 1d8}) lightning damage. If the target is a Medium or smaller creature, it is {@condition grappled} (escape {@dc 15}). The drone has two claws, each of which can grapple only one target."
      ]
    },
    {
      "name": "Crystalline Spit {@recharge 5}",
      "entries": [
        "The drone spits crackling gel in a line 5 feet wide and 20 feet long. Each creature in the line must make a {@dc 15} Dexterity saving throw. On a failed save, the creature takes 14 ({@damage 4d6}) lightning damage and is {@condition restrained} by the gel, which hardens into crystal. The creature is {@condition restrained} until the crystal is destroyed. The crystal has AC 15, 15 hit points, immunity to poison and psychic damage, and vulnerability to thunder damage. On a successful save, the creature takes half as much damage and isn't {@condition restrained}."
      ]
    }
  ],
  "immune": [
    "lightning",
    "poison"
  ],
  "senses": [
    "blindsight 60 ft. (blind beyond this radius)"
  ],
  "source": "DSotDQ",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "understands the languages spoken by its creator but can't speak"
  ],
  "senseTags": [
    "B"
  ],
  "traitTags": [
    "Spider Climb",
    "Unusual Nature"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "L",
    "P"
  ],
  "languageTags": [
    "CS"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned"
  ],
  "conditionInflict": [
    "grappled",
    "restrained"
  ],
  "savingThrowForced": [
    "dexterity"
  ]
}