Iron Defender

CreatureERLWp. 2932014

Medium construct, neutral

Armor Class
17 (natural armor)
Hit Points
30 (4d8 + 12)
Speed
40 ft.
Challenge
1 (200 XP)
STR
16
+3
DEX
14
+2
CON
16
+3
INT
8
-1
WIS
11
+0
CHA
7
-2
Skills
Stealth +4, Perception +4
Damage Immunities
poison
Condition Immunities
exhaustion; poisoned
Senses
darkvision 60 ft., passive Perception 13
Languages
understands the languages of its creator but can't speak

Traits

Keen Senses.

The defender has advantage on Wisdom (Perception) checks.

Telepathic Bond.

While the defender is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or take an extra 3 (1d6) piercing damage and be grappled (escape DC 13). The defender can have only one creature grappled in this way at a time.

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1",
  "hp": {
    "average": 30,
    "formula": "4d8 + 12"
  },
  "cha": 7,
  "con": 16,
  "dex": 14,
  "int": 8,
  "str": 16,
  "wis": 11,
  "name": "Iron Defender",
  "page": 293,
  "size": [
    "M"
  ],
  "type": "construct",
  "group": [
    "Homunculi"
  ],
  "skill": {
    "stealth": "+4",
    "perception": "+4"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Keen Senses",
      "entries": [
        "The defender has advantage on Wisdom ({@skill Perception}) checks."
      ]
    },
    {
      "name": "Telepathic Bond",
      "entries": [
        "While the defender is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage. If the target is a creature, it must succeed on a {@dc 13} Strength saving throw or take an extra 3 ({@damage 1d6}) piercing damage and be {@condition grappled} (escape {@dc 13}). The defender can have only one creature {@condition grappled} in this way at a time."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "ERLW",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "understands the languages of its creator but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Keen Senses"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "CS"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ],
  "conditionInflict": [
    "grappled"
  ],
  "savingThrowForced": [
    "strength"
  ]
}