Inquisitor of the Mind Fire

CreatureVRGRp. 2482014

Medium humanoid

Armor Class
16 (breastplate)
Hit Points
77 (14d8 + 14)
Speed
30 ft.
Challenge
8 (3,900 XP)
STR
10
+0
DEX
14
+2
CON
12
+1
INT
17
+3
WIS
16
+3
CHA
19
+4
Saving Throws
Cha +7, Int +6, Wis +6
Skills
Insight +6, Perception +6
Condition Immunities
charmed; frightened
Senses
truesight 30 ft., passive Perception 16
Languages
any three languages, telepathy 120 ft.

Actions

Multiattack.

The inquisitor attacks twice with its Silver Longsword or uses Mind Fire twice.

Silver Longsword.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) if used with two hands, plus 18 (4d8) force damage.

Mind Fire.

The inquisitor targets one creature it can see within 120 feet of it. The target must succeed on a DC 15 Intelligence saving throw or take 17 (3d8 + 4) psychic damage and be stunned until the start of the inquisitor's next turn.

Inquisitor's Command 5.

Each creature of the inquisitor's choice that it can see within 60 feet of it must succeed on a DC 15 Wisdom saving throw or be charmed until the start of the inquisitor's next turn. On the charmed target's turn, the inquisitor can telepathically control the target's move, action, or both. When controlled in this way, the target can take only the Attack (inquisitor chooses the target) or Dash action.

Spellcasting

Innate Spellcasting (Psionics).

The inquisitor casts one of the following spells, requiring no components and using Charisma as the spellcasting ability (spell save DC 15):

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "{@item breastplate|PHB}"
      ]
    }
  ],
  "cr": "8",
  "hp": {
    "average": 77,
    "formula": "14d8 + 14"
  },
  "cha": 19,
  "con": 12,
  "dex": 14,
  "int": 17,
  "str": 10,
  "wis": 16,
  "name": "Inquisitor of the Mind Fire",
  "page": 248,
  "save": {
    "cha": "+7",
    "int": "+6",
    "wis": "+6"
  },
  "size": [
    "M"
  ],
  "type": "humanoid",
  "skill": {
    "insight": "+6",
    "perception": "+6"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The inquisitor attacks twice with its Silver Longsword or uses Mind Fire twice."
      ]
    },
    {
      "name": "Silver Longsword",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage, or 9 ({@dice 1d10 + 4}) if used with two hands, plus 18 ({@damage 4d8}) force damage."
      ]
    },
    {
      "name": "Mind Fire",
      "entries": [
        "The inquisitor targets one creature it can see within 120 feet of it. The target must succeed on a {@dc 15} Intelligence saving throw or take 17 ({@damage 3d8 + 4}) psychic damage and be {@condition stunned} until the start of the inquisitor's next turn."
      ]
    },
    {
      "name": "Inquisitor's Command {@recharge 5}",
      "entries": [
        "Each creature of the inquisitor's choice that it can see within 60 feet of it must succeed on a {@dc 15} Wisdom saving throw or be {@condition charmed} until the start of the inquisitor's next turn. On the {@condition charmed} target's turn, the inquisitor can telepathically control the target's move, action, or both. When controlled in this way, the target can take only the Attack (inquisitor chooses the target) or {@action Dash} action."
      ]
    }
  ],
  "senses": [
    "truesight 30 ft."
  ],
  "source": "VRGR",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "languages": [
    "any three languages",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "U"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "O",
    "S",
    "Y"
  ],
  "reprintedAs": [
    "Inquisitor of the Mind Fire|RHW"
  ],
  "languageTags": [
    "TP",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting (Psionics)",
      "type": "spellcasting",
      "will": [
        "{@spell arcane eye}",
        "{@spell calm emotions}",
        "{@spell detect magic}",
        "{@spell detect thoughts}",
        "{@spell dispel magic}",
        "{@spell sending}",
        "{@spell suggestion}"
      ],
      "daily": {
        "1e": [
          "{@spell mass suggestion}",
          "{@spell modify memory}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The inquisitor casts one of the following spells, requiring no components and using Charisma as the spellcasting ability (spell save {@dc 15}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "frightened"
  ],
  "conditionInflict": [
    "charmed",
    "stunned"
  ],
  "spellcastingTags": [
    "I",
    "P"
  ],
  "savingThrowForced": [
    "intelligence",
    "wisdom"
  ],
  "conditionInflictSpell": [
    "charmed",
    "incapacitated"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "wisdom"
  ]
}