Inquisitor of the Mind Fire

CreatureRHWp. 2722024

Small/Medium humanoid, lawful neutral

Armor Class
16
Hit Points
104 (16d8 + 32)
Speed
30 ft.
Challenge
8 (3,900 XP)
STR
10
+0
DEX
14
+2
CON
15
+2
INT
17
+3
WIS
16
+3
CHA
21
+5
Saving Throws
Cha +8, Int +6, Wis +6
Skills
Insight +6, Perception +6
Condition Immunities
charmed; frightened
Senses
Truesight 30 ft., passive Perception 16
Languages
Common plus two other languages

Actions

Multiattack.

The inquisitor makes three Silvered Longsword attacks or uses Mind Fire three times. It can replace one attack or one use of Mind Fire with a use of Spellcasting to cast Hold Monster if available.

Silvered Longsword.

Melee Attack Roll: +8, reach 5 ft. Hit: 14 (2d8 + 5) Slashing damage plus 4 (1d8) Psychic damage, and the target has the Frightened condition until the start of the inquisitor's next turn. Critical Hit: If the target is a shape-shifted creature, it takes an additional 4 (1d8) Slashing damage.

Inquisitor's Command 5.

wis DC 16, each creature of the inquisitor's choice that it can see within 60 feet. The target has the Charmed condition until the start of the inquisitor's next turn. On the Charmed target's turn, the inquisitor can telepathically control the target's move and make the target take the Attack action (the inquisitor chooses the target), the Dash action, or no action.

Mind Fire.

int DC 16, one creature the inquisitor can see within 120 feet. 9 (1d8 + 5) Psychic damage, and the target has the Stunned condition until the start of the inquisitor's next turn.

Spellcasting

Spellcasting.

The inquisitor casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 16):

Raw data
{
  "ac": [
    16
  ],
  "cr": "8",
  "hp": {
    "average": 104,
    "formula": "16d8 + 32"
  },
  "cha": 21,
  "con": 15,
  "dex": 14,
  "int": 17,
  "str": 10,
  "wis": 16,
  "gear": [
    "breastplate|xphb",
    "silvered longsword|xdmg"
  ],
  "name": "Inquisitor of the Mind Fire",
  "page": 272,
  "save": {
    "cha": "+8",
    "int": "+6",
    "wis": "+6"
  },
  "size": [
    "S",
    "M"
  ],
  "type": "humanoid",
  "skill": {
    "insight": "+6",
    "perception": "+6"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The inquisitor makes three Silvered Longsword attacks or uses Mind Fire three times. It can replace one attack or one use of Mind Fire with a use of Spellcasting to cast {@spell Hold Monster|XPHB} if available."
      ]
    },
    {
      "name": "Silvered Longsword",
      "entries": [
        "{@atkr m} {@hit 8}, reach 5 ft. {@h}14 ({@damage 2d8 + 5}) Slashing damage plus 4 ({@damage 1d8}) Psychic damage, and the target has the {@condition Frightened|XPHB} condition until the start of the inquisitor's next turn. Critical {@h}If the target is a shape-shifted creature, it takes an additional 4 ({@damage 1d8}) Slashing damage."
      ]
    },
    {
      "name": "Inquisitor's Command {@recharge 5}",
      "entries": [
        "{@actSave wis} {@dc 16}, each creature of the inquisitor's choice that it can see within 60 feet. {@actSaveFail} The target has the {@condition Charmed|XPHB} condition until the start of the inquisitor's next turn. On the {@condition Charmed|XPHB} target's turn, the inquisitor can telepathically control the target's move and make the target take the {@action Attack|XPHB} action (the inquisitor chooses the target), the {@action Dash|XPHB} action, or no action."
      ]
    },
    {
      "name": "Mind Fire",
      "entries": [
        "{@actSave int} {@dc 16}, one creature the inquisitor can see within 120 feet. {@actSaveFail} 9 ({@damage 1d8 + 5}) Psychic damage, and the target has the {@condition Stunned|XPHB} condition until the start of the inquisitor's next turn."
      ]
    }
  ],
  "senses": [
    "Truesight 30 ft."
  ],
  "source": "RHW",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "MLW"
  ],
  "treasure": [
    "any"
  ],
  "alignment": [
    "L",
    "N"
  ],
  "languages": [
    "Common plus two other languages"
  ],
  "senseTags": [
    "U"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "S",
    "Y"
  ],
  "environment": [
    "any"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Detect Magic|XPHB}",
        "{@spell Detect Thoughts|XPHB}",
        "{@spell Dispel Magic|XPHB}",
        "{@spell Mage Hand|XPHB} (the hand is {@condition Invisible|XPHB})",
        "{@spell Sending|XPHB}"
      ],
      "daily": {
        "1e": [
          "{@spell Hold Monster|XPHB}",
          "{@spell Modify Memory|XPHB}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The inquisitor casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability (spell save {@dc 16}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "frightened"
  ],
  "conditionInflict": [
    "charmed",
    "frightened",
    "stunned"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "intelligence",
    "wisdom"
  ],
  "conditionInflictSpell": [
    "charmed",
    "incapacitated",
    "paralyzed"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}
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