Medium undead, any alignment
- Armor Class
- 11
- Hit Points
- 13 (3d8)
- Speed
- fly 40 ft. (hover), 0 ft., canHover true ft.
- Challenge
- 1 (200 XP)
STR
7
-2
DEX
13
+1
CON
10
+0
INT
10
+0
WIS
12
+1
CHA
11
+0
- Damage Resistances
- acid; fire; lightning; thunder; bludgeoning, piercing, slashing from nonmagical attacks
- Damage Immunities
- cold; necrotic; poison
- Condition Immunities
- charmed; exhaustion; frightened; grappled; paralyzed; petrified; poisoned; prone; restrained
- Senses
- passive Perception 11
- Languages
- the languages it knew in life
Traits
Incorporeal Movement.
The spirit can move through other creatures and objects as if they were 3. It takes 5 (1d10) force damage if it ends its turn inside an object.
Actions
Withering Touch.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (3d6) necrotic damage.