Incorporeal Undead

CreatureValdaSpire242014

Medium undead, lawful evil

Armor Class
15
Hit Points
4 plus four times your Captain level (the undead has a number of Hit Dice [d8s] equal to your Captain level)
Speed
30 ft.
Proficiency Bonus
equals your Proficiency Bonus
STR
10
+0
DEX
16
+3
CON
8
-1
INT
10
+0
WIS
10
+0
CHA
14
+2
Saving Throws
Dex 3+PB, Wis 0+PB
Damage Resistances
bludgeoning; piercing; slashing
Damage Immunities
necrotic; poison
Condition Immunities
charmed; exhaustion; frightened; grappled; paralyzed; petrified; poisoned; prone; restrained
Senses
Darkvision 60 ft., passive Perception 10
Languages
Common plus one other language

Traits

Incorporeal Movement.

The undead can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Level 5:.

Undead Excellence. The undead has a +1 bonus to its attack and damage rolls. This bonus increases to +2 at Captain level 9, and +3 at Captain level 13.

Level 13:.

Resistance. The undead has Resistance to all damage types except Radiant and Force.

Actions

Death Touch.

Melee Attack Roll: Bonus equals your Charisma modifier plus your Proficiency Bonus, reach 5 ft. Hit: 1d8 plus your Charisma modifier Necrotic damage.

Level 17:.

Life Drain (2/Day). con DC equals your Cohort save DC, one creature within 5 feet. 8d8 Necrotic damage and the undead regains Hit Points equal to the Necrotic damage taken. Half damage only.

Bonus Actions

Level 9:.

Necrotic Strike. The undead's Death Touch deals an extra 1d8 Necrotic damage.

Spellcasting

Level 5:.

Invisibility. The undead casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

Raw data
{
  "ac": [
    15
  ],
  "hp": {
    "special": "4 plus four times your Captain level (the undead has a number of Hit Dice [d8s] equal to your Captain level)"
  },
  "cha": 14,
  "con": 8,
  "dex": 16,
  "int": 10,
  "str": 10,
  "wis": 10,
  "name": "Incorporeal Undead",
  "save": {
    "dex": "3+PB",
    "wis": "0+PB"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "Cohort",
      "Skull Banner Subclass"
    ],
    "type": "undead"
  },
  "bonus": [
    {
      "name": "Level 9:",
      "entries": [
        "Necrotic Strike. The undead's Death Touch deals an extra {@damage 1d8} Necrotic damage."
      ]
    }
  ],
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Incorporeal Movement",
      "entries": [
        "The undead can move through other creatures and objects as if they were {@variantrule Difficult Terrain|XPHB}. It takes 5 ({@damage 1d10}) Force damage if it ends its turn inside an object."
      ]
    },
    {
      "name": "Level 5:",
      "entries": [
        "Undead Excellence. The undead has a +1 bonus to its attack and damage rolls. This bonus increases to +2 at Captain level 9, and +3 at Captain level 13."
      ]
    },
    {
      "name": "Level 13:",
      "entries": [
        "{@spell Resistance|XPHB}. The undead has {@variantrule Resistance|XPHB} to all damage types except Radiant and Force."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Death Touch",
      "entries": [
        "{@atkr m} Bonus equals your Charisma modifier plus your {@variantrule Proficiency|XPHB|Proficiency Bonus}, reach 5 ft. {@h}{@damage 1d8} plus your Charisma modifier Necrotic damage."
      ]
    },
    {
      "name": "Level 17:",
      "entries": [
        "Life Drain (2/Day). {@actSave con} DC equals your Cohort save DC, one creature within 5 feet. {@actSaveFail} {@damage 8d8} Necrotic damage and the undead regains {@variantrule Hit Points|XPHB} equal to the Necrotic damage taken. {@actSaveSuccess} Half damage only."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "pbNote": "equals your Proficiency Bonus",
  "resist": [
    "bludgeoning",
    "piercing",
    "slashing"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "ValdaSpire24",
  "passive": 10,
  "miscTags": [
    "MA"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common plus one other language"
  ],
  "senseTags": [
    "D"
  ],
  "tokenHref": {
    "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/ValdaCaptain/Tokens/Incorporeal Undead.webp",
    "type": "external"
  },
  "traitTags": [
    "Incorporeal Movement"
  ],
  "damageTags": [
    "N",
    "O"
  ],
  "tokenCustom": true,
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Level 5:",
      "type": "spellcasting",
      "will": [
        "{@spell Invisibility|XPHB}"
      ],
      "hidden": [
        "will"
      ],
      "ability": "cha",
      "displayAs": "bonus",
      "headerEntries": [
        "Invisibility. The undead casts {@spell Invisibility|XPHB} on itself, requiring no spell components and using Charisma as the spellcasting ability."
      ]
    }
  ],
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone",
    "restrained"
  ],
  "summonedByClass": "Captain|ValdaSpire24",
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "conditionInflictSpell": [
    "invisible"
  ]
}