Medium humanoid
- Armor Class
- 15 (Unarmored Defense)
- Hit Points
- 65 (10d8 + 20)
- Speed
- 30 ft.
- Challenge
- 5 (1,800 XP)
STR
12
+1
DEX
16
+3
CON
14
+2
INT
11
+0
WIS
14
+2
CHA
10
+0
- Skills
- Stealth +6, Acrobatics +6, Perception +5
- Senses
- passive Perception 15
- Languages
- Common
Traits
Unarmored Defense.
While the monk is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Actions
Multiattack.
The monk makes two attacks.
Force Strike.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) force damage, and if the target is a creature, it must succeed on a DC 14 Dexterity saving throw or be knocked prone.
Dart.
Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.