Medium humanoid, any alignment
- Armor Class
- 12, 15
- Hit Points
- 44 (8d8 + 8)
- Speed
- 30 ft.
- Challenge
- 3 (700 XP)
STR
9
-1
DEX
14
+2
CON
13
+1
INT
16
+3
WIS
11
+0
CHA
12
+1
- Saving Throws
- Int +5, Wis +2
- Skills
- Arcana +5, History +5
- Senses
- passive Perception 10
- Languages
- any four languages
Actions
Multiattack.
The illusionist makes two Arcane Burst attacks.
Arcane Burst.
Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 14 (2d10 + 3) psychic damage.
Bonus Actions
Displacement 5.
The illusionist projects an illusion that makes the illusionist appear to be standing in a place a few inches from its actual location, causing any creature to have disadvantage on attack rolls against the illusionist. The effect lasts for 1 minute, and it ends early if the illusionist takes damage, if it is incapacitated, or if its speed becomes 0.
Spellcasting
Spellcasting.
The illusionist casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13):