Illithilich

CreatureVGMp. 1722014

Medium undead, lawful NX chaotic evil

Armor Class
17 (natural armor)
Hit Points
135 (18d8 + 54)
Speed
30 ft.
Challenge
22 (41,000 XP)
STR
11
+0
DEX
16
+3
CON
16
+3
INT
20
+5
WIS
14
+2
CHA
16
+3
Saving Throws
Con +10, Int +12, Wis +9
Skills
Arcana +19, History +12, Insight +9, Perception +9
Damage Resistances
cold; lightning; necrotic
Damage Immunities
poison; bludgeoning, piercing, slashing from nonmagical attacks
Condition Immunities
charmed; exhaustion; frightened; paralyzed; poisoned
Senses
truesight 120 ft., passive Perception 19
Languages
Deep Speech, Undercommon, telepathy 120 ft.

Traits

Legendary Resistance (3/Day).

If the illithilich fails a saving throw, it can choose to succeed instead.

Rejuvenation.

If it has a phylactery, a destroyed illithilich gains a new body in 1d10 days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery.

Turn Resistance.

The illithilich has advantage on saving throws against any effect that turns undead.

Magic Resistance.

The illithilich has advantage on saving throws against spells and other magical effects.

Actions

Paralyzing Touch.

Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Tentacles.

Melee Weapon Attack: +12 to hit, reach 5 ft., one creature. Hit: 21 (3d10 + 5) psychic damage. If the target is Large or smaller, it is grappled (escape DC 15) and must succeed on a DC 20 Intelligence saving throw or be stunned until this grapple ends.

Extract Brain.

Melee Weapon Attack: +12 to hit, reach 5 ft., one incapacitated humanoid grappled by the lich. Hit: 55 (10d10) piercing damage. If this damage reduces the target to 0 hit points, the lich kills the target by extracting and devouring its brain.

Mind Blast 5.

The illithilich magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a DC 18 Intelligence saving throw or take 27 (5d8 + 5) psychic damage and be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Legendary Actions

Tentacles.

The illithilich makes one attack with its tentacles.

Extract Brain (Costs 2 Actions).

The illithilich uses Extract Brain.

Mind Blast (Costs 3 Actions).

The illithilich recharges its Mind Blast and uses it.

Cast Spell (Costs 1โ€“3 Actions).

The illithilich uses a spell slot to cast a 1st-, 2nd-, or 3rd-level spell that it has prepared. Doing so costs 1 legendary action per level of the spell.

Spellcasting

Innate Spellcasting (Psionics).

The illithilich's innate spellcasting ability is Intelligence (spell save DC 20). It can innately cast the following spells, requiring no components.

Spellcasting.

The illithilich is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). The lich has the following wizard spells prepared:

Raw data
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      "ac": 17,
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    }
  ],
  "cr": "22",
  "hp": {
    "average": 135,
    "formula": "18d8 + 54"
  },
  "cha": 16,
  "con": 16,
  "dex": 16,
  "int": 20,
  "str": 11,
  "wis": 14,
  "name": "Illithilich",
  "page": 172,
  "save": {
    "con": "+10",
    "int": "+12",
    "wis": "+9"
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  "size": [
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  "type": "undead",
  "alias": [
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  ],
  "skill": {
    "arcana": "+19",
    "history": "+12",
    "insight": "+9",
    "perception": "+9"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If the illithilich fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Rejuvenation",
      "entries": [
        "If it has a phylactery, a destroyed illithilich gains a new body in {@dice 1d10} days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery."
      ]
    },
    {
      "name": "Turn Resistance",
      "entries": [
        "The illithilich has advantage on saving throws against any effect that turns undead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The illithilich has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Paralyzing Touch",
      "entries": [
        "{@atk ms} {@hit 12} to hit, reach 5 ft., one creature. {@h}10 ({@damage 3d6}) cold damage. The target must succeed on a {@dc 18} Constitution saving throw or be {@condition paralyzed} for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    },
    {
      "name": "Tentacles",
      "entries": [
        "{@atk mw} {@hit 12} to hit, reach 5 ft., one creature. {@h}21 ({@damage 3d10 + 5}) psychic damage. If the target is Large or smaller, it is {@condition grappled} (escape {@dc 15}) and must succeed on a {@dc 20} Intelligence saving throw or be {@condition stunned} until this grapple ends."
      ]
    },
    {
      "name": "Extract Brain",
      "entries": [
        "{@atk mw} {@hit 12} to hit, reach 5 ft., one {@condition incapacitated} humanoid {@condition grappled} by the lich. {@h}55 ({@damage 10d10}) piercing damage. If this damage reduces the target to 0 hit points, the lich kills the target by extracting and devouring its brain."
      ]
    },
    {
      "name": "Mind Blast {@recharge 5}",
      "entries": [
        "The illithilich magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a {@dc 18} Intelligence saving throw or take 27 ({@damage 5d8 + 5}) psychic damage and be {@condition stunned} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    }
  ],
  "immune": [
    "poison",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "immune": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "resist": [
    "cold",
    "lightning",
    "necrotic"
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "VGM",
  "passive": 19,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "L",
    "NX",
    "C",
    "E"
  ],
  "languages": [
    "Deep Speech",
    "Undercommon",
    "telepathy 120 ft."
  ],
  "legendary": [
    {
      "name": "Tentacles",
      "entries": [
        "The illithilich makes one attack with its tentacles."
      ]
    },
    {
      "name": "Extract Brain (Costs 2 Actions)",
      "entries": [
        "The illithilich uses Extract Brain."
      ]
    },
    {
      "name": "Mind Blast (Costs 3 Actions)",
      "entries": [
        "The illithilich recharges its Mind Blast and uses it."
      ]
    },
    {
      "name": "Cast Spell (Costs 1โ€“3 Actions)",
      "entries": [
        "The illithilich uses a spell slot to cast a 1st-, 2nd-, or 3rd-level spell that it has prepared. Doing so costs 1 legendary action per level of the spell."
      ]
    }
  ],
  "senseTags": [
    "U"
  ],
  "soundClip": {
    "path": "bestiary/mind-flayer-lich-illithilich.opus",
    "type": "internal"
  },
  "traitTags": [
    "Legendary Resistances",
    "Magic Resistance",
    "Rejuvenation",
    "Turn Resistance"
  ],
  "actionTags": [
    "Tentacles"
  ],
  "damageTags": [
    "C",
    "P",
    "Y"
  ],
  "environment": [
    "underdark"
  ],
  "languageTags": [
    "DS",
    "TP",
    "U"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting (Psionics)",
      "type": "spellcasting",
      "will": [
        "{@spell detect thoughts}",
        "{@spell levitate}"
      ],
      "daily": {
        "1e": [
          "{@spell dominate monster}",
          "{@spell plane shift} (self only)"
        ]
      },
      "ability": "int",
      "headerEntries": [
        "The illithilich's innate spellcasting ability is Intelligence (spell save {@dc 20}). It can innately cast the following spells, requiring no components."
      ]
    },
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell mage hand}",
            "{@spell prestidigitation}",
            "{@spell ray of frost}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell detect magic}",
            "{@spell magic missile}",
            "{@spell shield}",
            "{@spell thunderwave}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell detect thoughts}",
            "{@spell invisibility}",
            "{@spell Melf's acid arrow}",
            "{@spell mirror image}"
          ]
        },
        "3": {
          "slots": 3,
          "spells": [
            "{@spell animate dead}",
            "{@spell counterspell}",
            "{@spell dispel magic}",
            "{@spell fireball}"
          ]
        },
        "4": {
          "slots": 3,
          "spells": [
            "{@spell blight}",
            "{@spell dimension door}"
          ]
        },
        "5": {
          "slots": 3,
          "spells": [
            "{@spell cloudkill}",
            "{@spell scrying}"
          ]
        },
        "6": {
          "slots": 1,
          "spells": [
            "{@spell disintegrate}",
            "{@spell globe of invulnerability}"
          ]
        },
        "7": {
          "slots": 1,
          "spells": [
            "{@spell finger of death}",
            "{@spell plane shift}"
          ]
        },
        "8": {
          "slots": 1,
          "spells": [
            "{@spell dominate monster}",
            "{@spell power word stun}"
          ]
        },
        "9": {
          "slots": 1,
          "spells": [
            "{@spell power word kill}"
          ]
        }
      },
      "ability": "int",
      "headerEntries": [
        "The illithilich is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save {@dc 20}, {@hit 12} to hit with spell attacks). The lich has the following wizard spells prepared:"
      ]
    }
  ],
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Illithilich",
    "source": "VGM"
  },
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned"
  ],
  "damageTagsSpell": [
    "A",
    "C",
    "F",
    "I",
    "N",
    "O",
    "T"
  ],
  "conditionInflict": [
    "grappled",
    "paralyzed",
    "stunned"
  ],
  "spellcastingTags": [
    "CW",
    "I",
    "P"
  ],
  "savingThrowForced": [
    "constitution",
    "intelligence"
  ],
  "damageTagsLegendary": [
    "N"
  ],
  "conditionInflictSpell": [
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    "invisible",
    "stunned"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "constitution",
    "dexterity",
    "wisdom"
  ],
  "savingThrowForcedLegendary": [
    "constitution"
  ]
}