Icewind Kobold

CreatureIDRotFp. 2962014

Small humanoid, any alignment

Armor Class
14 (hide armor)
Hit Points
9 (2d6 + 2)
Speed
30 ft., climb 20 ft.
Challenge
1/8 (25 XP)
STR
7
-2
DEX
15
+2
CON
12
+1
INT
8
-1
WIS
8
-1
CHA
8
-1
Saving Throws
Con +3, Dex +4
Skills
Stealth +4, Survival +1, Perception +1
Senses
darkvision 60 ft., passive Perception 11
Languages
Common, Draconic

Traits

Pack Tactics.

The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Sunlight Sensitivity.

While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Dagger.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Javelin.

Melee or Ranged Weapon Attack: +0 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 1 (1d6 - 2) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "{@item hide armor|PHB}"
      ]
    }
  ],
  "cr": "1/8",
  "hp": {
    "average": 9,
    "formula": "2d6 + 2"
  },
  "cha": 8,
  "con": 12,
  "dex": 15,
  "int": 8,
  "str": 7,
  "wis": 8,
  "name": "Icewind Kobold",
  "page": 296,
  "save": {
    "con": "+3",
    "dex": "+4"
  },
  "size": [
    "S"
  ],
  "type": {
    "tags": [
      "kobold"
    ],
    "type": "humanoid"
  },
  "skill": {
    "stealth": "+4",
    "survival": "+1",
    "perception": "+1"
  },
  "speed": {
    "walk": 30,
    "climb": 20
  },
  "trait": [
    {
      "name": "Pack Tactics",
      "entries": [
        "The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
      ]
    },
    {
      "name": "Javelin",
      "entries": [
        "{@atk mw,rw} {@hit 0} to hit, reach 5 ft. or range 30/120 ft., one target. {@h}1 ({@damage 1d6 - 2}) piercing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "IDRotF",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common",
    "Draconic"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Pack Tactics",
    "Sunlight Sensitivity"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C",
    "DR"
  ],
  "attachedItems": [
    "dagger|phb",
    "javelin|phb"
  ],
  "hasFluffImages": true
}