Ice Devil

CreatureXMMp. 1762024SRD

Large fiend, lawful evil

Armor Class
18
Hit Points
228 (24d10 + 96)
Speed
40 ft.
Challenge
14 (11,500 XP)
STR
21
+5
DEX
14
+2
CON
18
+4
INT
18
+4
WIS
15
+2
CHA
18
+4
Saving Throws
Cha +9, Con +9, Dex +7, Wis +7
Skills
Insight +7, Perception +7, Persuasion +9
Damage Immunities
cold; fire; poison
Condition Immunities
poisoned
Senses
Blindsight 120 ft., passive Perception 17
Languages
Infernal; telepathy 120 ft.

Traits

Diabolical Restoration.

If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Magic Resistance.

The devil has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The devil makes three Ice Spear attacks. It can replace one attack with a Tail attack.

Ice Spear.

Melee or Ranged Attack Roll: +10, reach 5 ft. or range 30/120 ft. Hit: 14 (2d8 + 5) Piercing damage plus 10 (3d6) Cold damage. Until the end of its next turn, the target can't take a Bonus Action or Reaction, its Speed decreases by 10 feet, and it can move or take one action on its turn, not both. The spear magically returns to the devil's hand immediately after a ranged attack.

Tail.

Melee Attack Roll: +10, reach 10 ft. Hit: 15 (3d6 + 5) Bludgeoning damage plus 18 (4d8) Cold damage.

Spellcasting

Ice Wall .

The devil casts Wall of Ice (level 8 version), requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17).

Raw data
{
  "ac": [
    18
  ],
  "cr": "14",
  "hp": {
    "average": 228,
    "formula": "24d10 + 96"
  },
  "cha": 18,
  "con": 18,
  "dex": 14,
  "int": 18,
  "str": 21,
  "wis": 15,
  "name": "Ice Devil",
  "page": 176,
  "save": {
    "cha": "+9",
    "con": "+9",
    "dex": "+7",
    "wis": "+7"
  },
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "devil"
    ],
    "type": "fiend"
  },
  "group": [
    "Devils"
  ],
  "skill": {
    "insight": "+7",
    "perception": "+7",
    "persuasion": "+9"
  },
  "speed": {
    "walk": 40
  },
  "srd52": true,
  "trait": [
    {
      "name": "Diabolical Restoration",
      "entries": [
        "If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its {@variantrule Hit Points|XPHB} somewhere in the Nine Hells."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The devil has {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The devil makes three Ice Spear attacks. It can replace one attack with a Tail attack."
      ]
    },
    {
      "name": "Ice Spear",
      "entries": [
        "{@atkr m,r} {@hit 10}, reach 5 ft. or range 30/120 ft. {@h}14 ({@damage 2d8 + 5}) Piercing damage plus 10 ({@damage 3d6}) Cold damage. Until the end of its next turn, the target can't take a {@variantrule Bonus Action|XPHB} or {@variantrule Reaction|XPHB}, its {@variantrule Speed|XPHB} decreases by 10 feet, and it can move or take one action on its turn, not both. {@hom}The spear magically returns to the devil's hand immediately after a ranged attack."
      ]
    },
    {
      "name": "Tail",
      "entries": [
        "{@atkr m} {@hit 10}, reach 10 ft. {@h}15 ({@damage 3d6 + 5}) Bludgeoning damage plus 18 ({@damage 4d8}) Cold damage."
      ]
    }
  ],
  "immune": [
    "cold",
    "fire",
    "poison"
  ],
  "senses": [
    "Blindsight 120 ft."
  ],
  "source": "XMM",
  "passive": 17,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "MLW",
    "RA",
    "RCH",
    "THW"
  ],
  "treasure": [
    "arcana"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Infernal; telepathy 120 ft."
  ],
  "senseTags": [
    "B"
  ],
  "soundClip": {
    "path": "bestiary/ice-devil.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "C",
    "P"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "planar, nine hells"
  ],
  "languageTags": [
    "I",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Ice Wall {@recharge}",
      "type": "spellcasting",
      "hidden": [
        "recharge"
      ],
      "ability": "int",
      "recharge": {
        "6": [
          "{@spell Wall of Ice|XPHB} (level 8 version)"
        ]
      },
      "displayAs": "action",
      "headerEntries": [
        "The devil casts {@spell Wall of Ice|XPHB} (level 8 version), requiring no spell components and using Intelligence as the spellcasting ability (spell save {@dc 17})."
      ]
    }
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "damageTagsSpell": [
    "C"
  ],
  "referenceSources": [
    "FRAiF"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "dexterity"
  ]
}