Hybrid Poisoner

CreatureGGRp. 2172014

Medium humanoid, neutral good

Armor Class
14
Hit Points
26 (4d8 + 8)
Speed
40 ft.
Challenge
1 (200 XP)
STR
12
+1
DEX
19
+4
CON
14
+2
INT
12
+1
WIS
13
+1
CHA
12
+1
Saving Throws
Con +4, Dex +6
Skills
Stealth +6, Athletics +3, Perception +3
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 30 ft., passive Perception 13
Languages
Common plus any one language

Traits

Assassinate.

During its first turn, the hybrid poisoner has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the hybrid scores against a surprised creature is a critical hit.

Poisonous Skin.

Any creature that touches the hybrid or hits it with a melee attack while within 5 feet of it takes 3 (1d6) poison damage.

Actions

Toxic Touch.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (2d6) bludgeoning damage, and the target must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. At the end of each of the poisoned target's turns, it must repeat the save, taking 3 (1d6) poison damage on a failed save, or ending the effect on itself on a successful one.

Raw data
{
  "ac": [
    14
  ],
  "cr": "1",
  "hp": {
    "average": 26,
    "formula": "4d8 + 8"
  },
  "cha": 12,
  "con": 14,
  "dex": 19,
  "int": 12,
  "str": 12,
  "wis": 13,
  "name": "Hybrid Poisoner",
  "page": 217,
  "save": {
    "con": "+4",
    "dex": "+6"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "simic hybrid"
    ],
    "type": "humanoid"
  },
  "skill": {
    "stealth": "+6",
    "athletics": "+3",
    "perception": "+3"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Assassinate",
      "entries": [
        "During its first turn, the hybrid poisoner has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the hybrid scores against a {@status surprised} creature is a critical hit."
      ]
    },
    {
      "name": "Poisonous Skin",
      "entries": [
        "Any creature that touches the hybrid or hits it with a melee attack while within 5 feet of it takes 3 ({@damage 1d6}) poison damage."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Toxic Touch",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d6}) bludgeoning damage, and the target must succeed on a {@dc 12} Constitution saving throw or become {@condition poisoned} for 1 minute. At the end of each of the {@condition poisoned} target's turns, it must repeat the save, taking 3 ({@damage 1d6}) poison damage on a failed save, or ending the effect on itself on a successful one."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 30 ft."
  ],
  "source": "GGR",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "N",
    "G"
  ],
  "languages": [
    "Common plus any one language"
  ],
  "senseTags": [
    "D"
  ],
  "damageTags": [
    "B",
    "I"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "conditionImmune": [
    "poisoned"
  ],
  "conditionInflict": [
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}