Hutijin

CreatureMTFp. 1752014

Large fiend, lawful evil

Armor Class
19 (natural armor)
Hit Points
200 (16d10 + 112)
Speed
fly 60 ft., 30 ft.
Challenge
21 (33,000 XP)
STR
27
+8
DEX
15
+2
CON
25
+7
INT
23
+6
WIS
19
+4
CHA
25
+7
Saving Throws
Con +14, Dex +9, Wis +11
Skills
Perception +11, Intimidation +14
Damage Resistances
cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunities
fire; poison
Condition Immunities
charmed; exhaustion; frightened; poisoned
Senses
truesight 120 ft., passive Perception 21
Languages
all, telepathy 120 ft.

Traits

Infernal Despair.

Each creature within 15 feet of Hutijin that isn't a devil makes saving throws with disadvantage.

Legendary Resistance (3/Day).

If Hutijin fails a saving throw, he can choose to succeed instead.

Magic Resistance.

Hutijin has advantage on saving throws against spells and other magical effects.

Magic Weapons.

Hutijin's weapon attacks are magical.

Regeneration.

Hutijin regains 20 hit points at the start of his turn. If he takes radiant damage, this trait doesn't function at the start of his next turn. Hutijin dies only if he starts his turn with 0 hit points and doesn't regenerate.

Actions

Multiattack.

Hutijin makes four attacks: one with his bite, one with his claw, one with his mace, and one with his tail.

Bite.

Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) piercing damage. The target must succeed on a DC 22 Constitution saving throw or become poisoned. While poisoned in this way, the target can't regain hit points, and it takes 10 (3d6) poison damage at the start of each of its turns. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Claw.

Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 17 (2d8 + 8) slashing damage.

Mace.

Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) bludgeoning damage.

Tail.

Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) bludgeoning damage.

Teleport.

Hutijin magically teleports, along with any equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can see.

Reactions

Fearful Voice 5.

In response to taking damage, Hutijin utters a dreadful word of power. Each creature within 30 feet of him that isn't a devil must succeed on a DC 22 Wisdom saving throw or become frightened of him for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature that saves against this effect is immune to Hutijin's Fearful Voice for 24 hours.

Legendary Actions

Attack.

Hutijin attacks once with his mace.

Lightning Storm (Costs 2 Actions).

Hutijin releases lightning in a 20-foot radius. All other creatures in that area must each make a DC 22 Dexterity saving throw, taking 18 (4d8) lightning damage on a failed save, or half as much damage on a successful one.

Teleport.

Hutijin uses his Teleport action.

Spellcasting

Innate Spellcasting.

Hutijin's innate spellcasting ability is Charisma (spell save DC 22). He can innately cast the following spells, requiring no material components:

Raw data
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      "from": [
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    }
  ],
  "cr": "21",
  "hp": {
    "average": 200,
    "formula": "16d10 + 112"
  },
  "cha": 25,
  "con": 25,
  "dex": 15,
  "int": 23,
  "str": 27,
  "wis": 19,
  "name": "Hutijin",
  "page": 175,
  "save": {
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    "dex": "+9",
    "wis": "+11"
  },
  "size": [
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  ],
  "type": {
    "tags": [
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    ],
    "type": "fiend"
  },
  "skill": {
    "perception": "+11",
    "intimidation": "+14"
  },
  "speed": {
    "fly": 60,
    "walk": 30
  },
  "trait": [
    {
      "name": "Infernal Despair",
      "entries": [
        "Each creature within 15 feet of Hutijin that isn't a devil makes saving throws with disadvantage."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If Hutijin fails a saving throw, he can choose to succeed instead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Hutijin has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Magic Weapons",
      "entries": [
        "Hutijin's weapon attacks are magical."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "Hutijin regains 20 hit points at the start of his turn. If he takes radiant damage, this trait doesn't function at the start of his next turn. Hutijin dies only if he starts his turn with 0 hit points and doesn't regenerate."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Hutijin makes four attacks: one with his bite, one with his claw, one with his mace, and one with his tail."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 15} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d6 + 8}) piercing damage. The target must succeed on a {@dc 22} Constitution saving throw or become {@condition poisoned}. While {@condition poisoned} in this way, the target can't regain hit points, and it takes 10 ({@damage 3d6}) poison damage at the start of each of its turns. The {@condition poisoned} target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d8 + 8}) slashing damage."
      ]
    },
    {
      "name": "Mace",
      "entries": [
        "{@atk mw} {@hit 15} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d6 + 8}) bludgeoning damage."
      ]
    },
    {
      "name": "Tail",
      "entries": [
        "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d10 + 8}) bludgeoning damage."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "Hutijin magically teleports, along with any equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can see."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "resist": [
    "cold",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't silvered",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "MTF",
  "passive": 21,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Fearful Voice {@recharge 5}",
      "entries": [
        "In response to taking damage, Hutijin utters a dreadful word of power. Each creature within 30 feet of him that isn't a devil must succeed on a {@dc 22} Wisdom saving throw or become {@condition frightened} of him for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature that saves against this effect is immune to Hutijin's Fearful Voice for 24 hours."
      ]
    }
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "all",
    "telepathy 120 ft."
  ],
  "legendary": [
    {
      "name": "Attack",
      "entries": [
        "Hutijin attacks once with his mace."
      ]
    },
    {
      "name": "Lightning Storm (Costs 2 Actions)",
      "entries": [
        "Hutijin releases lightning in a 20-foot radius. All other creatures in that area must each make a {@dc 22} Dexterity saving throw, taking 18 ({@damage 4d8}) lightning damage on a failed save, or half as much damage on a successful one."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "Hutijin uses his Teleport action."
      ]
    }
  ],
  "senseTags": [
    "U"
  ],
  "soundClip": {
    "path": "bestiary/hutijin.opus",
    "type": "internal"
  },
  "traitTags": [
    "Legendary Resistances",
    "Magic Resistance",
    "Magic Weapons",
    "Regeneration"
  ],
  "actionTags": [
    "Multiattack",
    "Teleport"
  ],
  "damageTags": [
    "B",
    "I",
    "L",
    "P",
    "S"
  ],
  "reprintedAs": [
    "Hutijin|MPMM"
  ],
  "languageTags": [
    "TP",
    "XX"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell alter self} (can become Medium when changing his appearance)",
        "{@spell animate dead}",
        "{@spell detect magic}",
        "{@spell hold monster}",
        "{@spell invisibility} (self only)",
        "{@spell lightning bolt}",
        "{@spell suggestion}",
        "{@spell wall of fire}"
      ],
      "daily": {
        "3": [
          "{@spell dispel magic}"
        ],
        "1e": [
          "{@spell heal}",
          "{@spell symbol} (hopelessness only)"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "Hutijin's innate spellcasting ability is Charisma (spell save {@dc 22}). He can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "mace|phb"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "poisoned"
  ],
  "damageTagsSpell": [
    "B",
    "F",
    "L",
    "N",
    "P",
    "S"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "frightened",
    "poisoned"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity",
    "wisdom"
  ],
  "conditionInflictSpell": [
    "frightened",
    "incapacitated",
    "invisible",
    "paralyzed",
    "stunned",
    "unconscious"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "constitution",
    "dexterity",
    "intelligence",
    "wisdom"
  ]
}