Hungry Ghast

CreatureCoSp. 1922014

Small undead, lawful good

Armor Class
13
Hit Points
7 (2d6)
Speed
30 ft.
Challenge
2 (450 XP)
STR
16
+3
DEX
17
+3
CON
10
+0
INT
11
+0
WIS
10
+0
CHA
8
-1
Damage Resistances
necrotic
Damage Immunities
poison
Condition Immunities
charmed; exhaustion; poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Common

Traits

Stench.

Any creature that starts its turn within 5 feet of the ghast must succeed on a DC 10 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours.

Turn Defiance.

The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.

Spider Climb.

The ghast can climb difficult surfaces, including upside down on ceilings, without having to make an ability check.

Actions

Bite.

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.

Claws.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Raw data
{
  "ac": [
    13
  ],
  "cr": "2",
  "hp": {
    "average": 7,
    "formula": "2d6"
  },
  "cha": 8,
  "con": 10,
  "dex": 17,
  "int": 11,
  "str": 16,
  "wis": 10,
  "name": "Hungry Ghast",
  "page": 192,
  "size": [
    "S"
  ],
  "type": "undead",
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Stench",
      "entries": [
        "Any creature that starts its turn within 5 feet of the ghast must succeed on a {@dc 10} Constitution saving throw or be {@condition poisoned} until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours."
      ]
    },
    {
      "name": "Turn Defiance",
      "entries": [
        "The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead."
      ]
    },
    {
      "name": "Spider Climb",
      "entries": [
        "The ghast can climb difficult surfaces, including upside down on ceilings, without having to make an ability check."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 3} to hit, reach 5 ft., one creature. {@h}12 ({@damage 2d8 + 3}) piercing damage."
      ]
    },
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage. If the target is a creature other than an undead, it must succeed on a {@dc 10} Constitution saving throw or be {@condition paralyzed} for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "necrotic"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "CoS",
  "_isCopy": true,
  "passive": 10,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "L",
    "G"
  ],
  "languages": [
    "Common"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Turn Resistance"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "tokenCredit": "Will O'Brien",
  "tokenCustom": true,
  "languageTags": [
    "C"
  ],
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "poisoned"
  ],
  "conditionInflict": [
    "paralyzed",
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}