Hulking Crab

CreatureSKTp. 2402014

Huge beast, unaligned

Armor Class
17 (natural armor)
Hit Points
76 (8d12 + 24)
Speed
swim 30 ft., 20 ft.
Challenge
5 (1,800 XP)
STR
19
+4
DEX
8
-1
CON
16
+3
INT
3
-4
WIS
11
+0
CHA
3
-4
Skills
Stealth +2
Senses
blindsight 30 ft., passive Perception 10

Traits

Amphibious.

The crab can breathe air and water.

Shell Camouflage.

While the crab remains motionless with its eyestalks and pincers tucked close to its body, it resembles a natural formation or a pile of detritus. A creature within 30 feet of it can discern its true nature with a successful DC 15 Intelligence (Nature) check.

Actions

Multiattack.

The crab makes two attacks with its claws.

Claw.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage, and the target is grappled (escape DC 15). The crab has two claws, each of which can grapple only one target

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 76,
    "formula": "8d12 + 24"
  },
  "cha": 3,
  "con": 16,
  "dex": 8,
  "int": 3,
  "str": 19,
  "wis": 11,
  "name": "Hulking Crab",
  "page": 240,
  "size": [
    "H"
  ],
  "type": "beast",
  "skill": {
    "stealth": "+2"
  },
  "speed": {
    "swim": 30,
    "walk": 20
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The crab can breathe air and water."
      ]
    },
    {
      "name": "Shell Camouflage",
      "entries": [
        "While the crab remains motionless with its eyestalks and pincers tucked close to its body, it resembles a natural formation or a pile of detritus. A creature within 30 feet of it can discern its true nature with a successful {@dc 15} Intelligence ({@skill Nature}) check."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The crab makes two attacks with its claws."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d10 + 4}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 15}). The crab has two claws, each of which can grapple only one target"
      ]
    }
  ],
  "senses": [
    "blindsight 30 ft."
  ],
  "source": "SKT",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "B"
  ],
  "traitTags": [
    "Amphibious",
    "Camouflage"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B"
  ],
  "conditionInflict": [
    "grappled"
  ]
}