Medium humanoid, lawful evil
- Armor Class
- 12
- Hit Points
- 112 (15d8 + 45)
- Speed
- 30 ft.
- Challenge
- 5 (1,800 XP)
STR
20
+5
DEX
15
+2
CON
17
+3
INT
10
+0
WIS
14
+2
CHA
12
+1
- Saving Throws
- Con +6, Str +8
- Skills
- Athletics +8, Perception +5, Intimidation +4
- Senses
- darkvision 60 ft., passive Perception 15
- Languages
- Common, Orc
Traits
Indomitable (2/Day).
Hrabbaz can reroll a saving throw that he fails. He must use the new roll.
Relentless Endurance (Recharges after a Long Rest).
When Hrabbaz is reduced to 0 hit points but not killed outright, he drops to 1 hit point instead.
Extra Damage.
As long as Hrabbaz has more than half his hit points left he deals an extra 3 (1d6) damage on all hits.
Actions
Multiattack.
Hrabbaz makes three attacks with his morningstar.
Morningstar.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.