Homarid

CreaturePSDp. 152014

Medium monstrosity, chaotic evil

Armor Class
14 (natural armor)
Hit Points
44 (8d8 + 8)
Speed
swim 30 ft., 20 ft.
Challenge
1 (200 XP)
STR
13
+1
DEX
8
-1
CON
13
+1
INT
9
-1
WIS
14
+2
CHA
10
+0
Skills
Stealth +3, Perception +4
Senses
darkvision 60 ft., passive Perception 14
Languages
Homarid

Traits

Amphibious.

The homarid can breathe air and water.

Actions

Multiattack.

The homarid makes two claw attacks.

Claw.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, and the target is grappled (escape DC 11). The homarid has two claws, each of which can grapple only one target.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1",
  "hp": {
    "average": 44,
    "formula": "8d8 + 8"
  },
  "cha": 10,
  "con": 13,
  "dex": 8,
  "int": 9,
  "str": 13,
  "wis": 14,
  "name": "Homarid",
  "page": 15,
  "size": [
    "M"
  ],
  "type": "monstrosity",
  "skill": {
    "stealth": "+3",
    "perception": "+4"
  },
  "speed": {
    "swim": 30,
    "walk": 20
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The homarid can breathe air and water."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The homarid makes two claw attacks."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d8 + 1}) slashing damage, and the target is {@condition grappled} (escape {@dc 11}). The homarid has two claws, each of which can grapple only one target."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "PSD",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Homarid"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Amphibious"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "S"
  ],
  "languageTags": [
    "OTH"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "grappled"
  ]
}