Medium fey, lawful evil
- Armor Class
- 18
- Hit Points
- 11 (2d8 + 2)
- Speed
- 30 ft.
- Challenge
- 1/2 (100 XP)
STR
13
+1
DEX
12
+1
CON
12
+1
INT
10
+0
WIS
10
+0
CHA
9
-1
- Senses
- Darkvision 60 ft., passive Perception 10
- Languages
- Common, Goblin
Traits
Pack Tactics.
The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Longsword.
Melee Attack Roll: +3, reach 5 ft. Hit: 12 (2d10 + 1) Slashing damage.
Longbow.
Ranged Attack Roll: +3, range 150/600 ft. Hit: 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.