Hlam

CreatureWDHp. 2042014

Medium humanoid, lawful good

Armor Class
22 (Unarmored Defense)
Hit Points
137 (25d8 + 25)
Speed
60 ft.
Challenge
16 (15,000 XP)
STR
11
+0
DEX
24
+7
CON
13
+1
INT
14
+2
WIS
21
+5
CHA
14
+2
Saving Throws
Dex +12, Str +5
Skills
Religion +7, Athletics +5
Damage Immunities
poison
Condition Immunities
charmed; frightened; poisoned; disease
Senses
passive Perception 15
Languages
all spoken languages

Traits

Evasion.

If Hlam is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails. He can't use this trait if he's incapacitated.

Magic Attacks.

Hlam's unarmed strikes are magical.

Unarmored Defense.

While Hlam is wearing no armor and wielding no shield, his AC includes his Wisdom modifier.

Actions

Multiattack.

Hlam attacks three times using his unarmed strike, darts, or both.

Unarmed Strike.

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 12 (1d10 + 7) bludgeoning, magic damage. If the target is a creature, Hlam can choose one of the following additional effects:

The target must succeed on a DC 18 Strength saving throw or drop one item it is holding (Hlam's choice).

The target must succeed on a DC 18 Dexterity saving throw or be knocked prone.

The target must succeed on a DC 18 Constitution saving throw or be stunned until the end of Hlam's next turn.

Dart.

Ranged Weapon Attack: +12 to hit, range 20/60 ft., one target. Hit: 9 (1d4 + 7) piercing damage.

Quivering Palm .

Melee Weapon Attack: +12 to hit, reach 5 ft., one creature. Hit: The target must make a DC 18 Constitution saving throw. On a failed save, the target is reduced to 0 hit points. On a successful save, the target takes 55 (10d10) necrotic damage.

Wholeness of Body (Recharges after a Long Rest).

Hlam regains 60 hit points.

Reactions

Deflect Missile.

In response to being hit by a ranged weapon attack, Hlam deflects the missile. The damage he takes from the attack is reduced by 1d10 + 27. If the damage is reduced to 0, Hlam catches the missile if it's small enough to hold in one hand and he has a hand free.

Slow Fall.

Hlam reduces the bludgeoning damage he takes from a fall by 100.

Legendary Actions

Quick Step.

Hlam moves up to his speed without provoking opportunity attacks.

Unarmed Strike (Costs 2 Actions).

Hlam makes one unarmed strike.

Invisibility (Costs 3 Actions).

Hlam becomes invisible until the end of his next turn. The effect ends if Hlam attacks or casts a spell.

Spellcasting

Spellcasting.

Hlam is a 5th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks) He has the following cleric spells prepared:

Raw data
{
  "ac": [
    {
      "ac": 22,
      "from": [
        "Unarmored Defense"
      ]
    }
  ],
  "cr": "16",
  "hp": {
    "average": 137,
    "formula": "25d8 + 25"
  },
  "cha": 14,
  "con": 13,
  "dex": 24,
  "int": 14,
  "str": 11,
  "wis": 21,
  "name": "Hlam",
  "page": 204,
  "save": {
    "dex": "+12",
    "str": "+5"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "religion": "+7",
    "athletics": "+5"
  },
  "speed": {
    "walk": 60
  },
  "trait": [
    {
      "name": "Evasion",
      "entries": [
        "If Hlam is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails. He can't use this trait if he's {@condition incapacitated}."
      ]
    },
    {
      "name": "Magic Attacks",
      "entries": [
        "Hlam's unarmed strikes are magical."
      ]
    },
    {
      "name": "Unarmored Defense",
      "entries": [
        "While Hlam is wearing no armor and wielding no shield, his AC includes his Wisdom modifier."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Hlam attacks three times using his unarmed strike, darts, or both."
      ]
    },
    {
      "name": "Unarmed Strike",
      "entries": [
        "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}12 ({@damage 1d10 + 7}) bludgeoning, magic damage. If the target is a creature, Hlam can choose one of the following additional effects:",
        "The target must succeed on a {@dc 18} Strength saving throw or drop one item it is holding (Hlam's choice).",
        "The target must succeed on a {@dc 18} Dexterity saving throw or be knocked {@condition prone}.",
        "The target must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of Hlam's next turn."
      ]
    },
    {
      "name": "Dart",
      "entries": [
        "{@atk rw} {@hit 12} to hit, range 20/60 ft., one target. {@h}9 ({@damage 1d4 + 7}) piercing damage."
      ]
    },
    {
      "name": "Quivering Palm {@recharge}",
      "entries": [
        "{@atk mw} {@hit 12} to hit, reach 5 ft., one creature. {@h}The target must make a {@dc 18} Constitution saving throw. On a failed save, the target is reduced to 0 hit points. On a successful save, the target takes 55 ({@damage 10d10}) necrotic damage."
      ]
    },
    {
      "name": "Wholeness of Body (Recharges after a Long Rest)",
      "entries": [
        "Hlam regains 60 hit points."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "source": "WDH",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RW",
    "THW"
  ],
  "reaction": [
    {
      "name": "Deflect Missile",
      "entries": [
        "In response to being hit by a ranged weapon attack, Hlam deflects the missile. The damage he takes from the attack is reduced by {@dice 1d10 + 27}. If the damage is reduced to 0, Hlam catches the missile if it's small enough to hold in one hand and he has a hand free."
      ]
    },
    {
      "name": "Slow Fall",
      "entries": [
        "Hlam reduces the bludgeoning damage he takes from a fall by 100."
      ]
    }
  ],
  "alignment": [
    "L",
    "G"
  ],
  "languages": [
    "all spoken languages"
  ],
  "legendary": [
    {
      "name": "Quick Step",
      "entries": [
        "Hlam moves up to his speed without provoking opportunity attacks."
      ]
    },
    {
      "name": "Unarmed Strike (Costs 2 Actions)",
      "entries": [
        "Hlam makes one unarmed strike."
      ]
    },
    {
      "name": "Invisibility (Costs 3 Actions)",
      "entries": [
        "Hlam becomes {@condition invisible} until the end of his next turn. The effect ends if Hlam attacks or casts a spell."
      ]
    }
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P"
  ],
  "languageTags": [
    "XX"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell guidance}",
            "{@spell light}",
            "{@spell sacred flame}",
            "{@spell spare the dying}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell detect evil and good}",
            "{@spell healing word}",
            "{@spell sanctuary}",
            "{@spell shield of faith}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell calm emotions}",
            "{@spell prayer of healing}",
            "{@spell silence}"
          ]
        },
        "3": {
          "slots": 2,
          "spells": [
            "{@spell protection from energy}",
            "{@spell remove curse}",
            "{@spell sending}"
          ]
        }
      },
      "ability": "wis",
      "headerEntries": [
        "Hlam is a 5th-level spellcaster. His spellcasting ability is Wisdom (spell save {@dc 18}, {@hit 10} to hit with spell attacks) He has the following cleric spells prepared:"
      ]
    }
  ],
  "attachedItems": [
    "dart|phb"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "frightened",
    "poisoned",
    "disease"
  ],
  "damageTagsSpell": [
    "R"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "prone",
    "stunned"
  ],
  "spellcastingTags": [
    "CC"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity",
    "strength"
  ],
  "conditionInflictSpell": [
    "deafened"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "dexterity",
    "wisdom"
  ]
}
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