Huge giant, chaotic evil
- Armor Class
- 13
- Hit Points
- 105 (10d12 + 40)
- Speed
- 40 ft.
- Challenge
- 5 (1,800 XP)
STR
21
+5
DEX
8
-1
CON
19
+4
INT
5
-3
WIS
9
-1
CHA
6
-2
- Skills
- Perception +2
- Senses
- passive Perception 12
- Languages
- Giant
Actions
Multiattack.
The giant makes two attacks, using Tree Club or Trash Lob in any combination.
Tree Club.
Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Trash Lob.
Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.