High Fae Kindguard

CreatureMCV4EC2014

Medium fey, any alignment

Armor Class
17 (natural armor)
Hit Points
156 (24d8 + 48)
Speed
fly 60 ft. (hover), 40 ft., canHover true ft.
Challenge
12 (8,400 XP)
STR
22
+6
DEX
23
+6
CON
15
+2
INT
14
+2
WIS
17
+3
CHA
13
+1
Saving Throws
Dex +10, Str +10
Skills
Athletics +10, Acrobatics +10, Perception +7
Damage Resistances
bludgeoning, piercing, slashing from nonmagical attacks
Senses
darkvision 60 ft., passive Perception 17
Languages
Common, Sylvan

Traits

Evasion.

If the high fae is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw and only half damage if it fails, provided it doesn't have the incapacitated condition.

Magic Resistance.

The high fae has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The high fae makes two Fae Claymore attacks and uses Tripping Feint.

Fae Claymore.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) force damage, and the target's speed is reduced by 10 feet, to a minimum speed of 5 feet. The reduction lasts until the start of the high fae's next turn.

Tripping Feint.

The high fae targets one Large or smaller creature it can see within 10 feet of itself. The target must succeed on a DC 18 Dexterity saving throw or have the prone condition.

Bonus Actions

Darting Flight.

The high fae moves up to its speed. This movement doesn't provoke opportunity attacks.

Reactions

Parry and Riposte.

The high fae adds 4 to its AC against one melee attack roll that would hit it, provided it can see the attacker. After the attack hits or misses, the high fae then makes one Fae Claymore attack against the attacker.

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "12",
  "hp": {
    "average": 156,
    "formula": "24d8 + 48"
  },
  "cha": 13,
  "con": 15,
  "dex": 23,
  "int": 14,
  "str": 22,
  "wis": 17,
  "name": "High Fae Kindguard",
  "save": {
    "dex": "+10",
    "str": "+10"
  },
  "size": [
    "M"
  ],
  "type": "fey",
  "bonus": [
    {
      "name": "Darting Flight",
      "entries": [
        "The high fae moves up to its speed. This movement doesn't provoke opportunity attacks."
      ]
    }
  ],
  "skill": {
    "athletics": "+10",
    "acrobatics": "+10",
    "perception": "+7"
  },
  "speed": {
    "fly": {
      "number": 60,
      "condition": "(hover)"
    },
    "walk": 40,
    "canHover": true
  },
  "trait": [
    {
      "name": "Evasion",
      "entries": [
        "If the high fae is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw and only half damage if it fails, provided it doesn't have the {@condition incapacitated} condition."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The high fae has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The high fae makes two Fae Claymore attacks and uses Tripping Feint."
      ]
    },
    {
      "name": "Fae Claymore",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}20 ({@damage 4d6 + 6}) force damage, and the target's speed is reduced by 10 feet, to a minimum speed of 5 feet. The reduction lasts until the start of the high fae's next turn."
      ]
    },
    {
      "name": "Tripping Feint",
      "entries": [
        "The high fae targets one Large or smaller creature it can see within 10 feet of itself. The target must succeed on a {@dc 18} Dexterity saving throw or have the {@condition prone} condition."
      ]
    }
  ],
  "resist": [
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MCV4EC",
  "passive": 17,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Parry and Riposte",
      "entries": [
        "The high fae adds 4 to its AC against one melee attack roll that would hit it, provided it can see the attacker. After the attack hits or misses, the high fae then makes one Fae Claymore attack against the attacker."
      ]
    }
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common",
    "Sylvan"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "O"
  ],
  "languageTags": [
    "C",
    "S"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "dexterity"
  ]
}