Hierophant Medusa

CreatureBMTp. 1792014

Large monstrosity, any alignment

Armor Class
17 (natural armor)
Hit Points
237 (25d10 + 100)
Speed
swim 40 ft., 40 ft., climb 40 ft.
Challenge
17 (18,000 XP)
STR
22
+6
DEX
20
+5
CON
18
+4
INT
15
+2
WIS
23
+6
CHA
22
+6
Saving Throws
Con +10, Wis +12
Skills
Insight +12, Stealth +11, Religion +8, Perception +12, Persuasion +12
Damage Immunities
poison
Condition Immunities
charmed; frightened; petrified; poisoned
Senses
passive Perception 22
Languages
Common plus any three languages (Abyssal, Celestial, Druidic, or Infernal recommended)

Traits

Devotion's Call (1/Day).

The medusa can cast the Resurrection spell, requiring no material components and using Wisdom as the spellcasting ability.

Legendary Resistance (4/Day).

If the medusa fails a saving throw, it can choose to succeed instead.

Actions

Multiattack.

The medusa makes one Constrict attack, one Final Blade attack, and one Snake Hair attack. Alternatively, it makes two Wrathful Strike attacks.

Constrict.

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage, and if the target is a Medium or smaller creature, it has the grappled condition (escape DC 20). Until this grapple ends, the target has the restrained condition, and the medusa can't constrict another creature.

Final Blade.

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 21 (6d6) force damage. If the target has at least one head and the medusa rolled a 20 on the attack roll, the target is decapitated and dies if it fails a DC 20 Constitution saving throw and can't survive without that head. A target is immune to this effect if it takes none of the damage, has legendary actions, or is Huge or larger. Such a creature takes an extra 28 (8d6) force damage from the hit.

Snake Hair.

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 11 (1d10 + 6) piercing damage plus 5 (1d10) poison damage.

Wrathful Strike.

Ranged Spell Attack: +12 to hit, range 120 ft., one creature. Hit: 22 (3d10 + 6) radiant damage, and the target has the blinded condition until the end of its next turn.

Bonus Actions

Petrifying Gaze 4.

The medusa unleashes petrifying magic from its eyes in a 30-foot cone. Each creature in that area must make a DC 18 Constitution saving throw if it doesn't have the blinded condition. If the saving throw fails by 5 or more, the creature has the petrified condition. Otherwise, on a failed save, the creature takes 10 (3d6) force damage, begins to turn to stone, and has the restrained condition. The restrained creature must repeat the saving throw at the end of its next turn. On a failed save, it has the petrified condition, and on a successful save, the effect ends on it. The petrification lasts until the creature is freed by the Greater Restoration spell or other magic.

A creature can use its reaction, if available, to shut its eyes to avoid the saving throw. If the creature does so, it has the blinded condition until the end of its next turn.

Legendary Actions

Move.

The medusa moves up to its speed without provoking opportunity attacks.

Wrathful Blast (Costs 2 Actions).

The medusa makes one Wrathful Strike attack.

Final Slash (Costs 3 Actions).

The medusa makes one Final Blade attack with advantage.

Spellcasting

Spellcasting.

The medusa casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 20):

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "17",
  "hp": {
    "average": 237,
    "formula": "25d10 + 100"
  },
  "cha": 22,
  "con": 18,
  "dex": 20,
  "int": 15,
  "str": 22,
  "wis": 23,
  "name": "Hierophant Medusa",
  "page": 179,
  "save": {
    "con": "+10",
    "wis": "+12"
  },
  "size": [
    "L"
  ],
  "type": "monstrosity",
  "bonus": [
    {
      "name": "Petrifying Gaze {@recharge 4}",
      "entries": [
        "The medusa unleashes petrifying magic from its eyes in a 30-foot cone. Each creature in that area must make a {@dc 18} Constitution saving throw if it doesn't have the {@condition blinded} condition. If the saving throw fails by 5 or more, the creature has the {@condition petrified} condition. Otherwise, on a failed save, the creature takes 10 ({@damage 3d6}) force damage, begins to turn to stone, and has the {@condition restrained} condition. The {@condition restrained} creature must repeat the saving throw at the end of its next turn. On a failed save, it has the {@condition petrified} condition, and on a successful save, the effect ends on it. The petrification lasts until the creature is freed by the {@spell Greater Restoration} spell or other magic.",
        "A creature can use its reaction, if available, to shut its eyes to avoid the saving throw. If the creature does so, it has the {@condition blinded} condition until the end of its next turn."
      ]
    }
  ],
  "skill": {
    "insight": "+12",
    "stealth": "+11",
    "religion": "+8",
    "perception": "+12",
    "persuasion": "+12"
  },
  "speed": {
    "swim": 40,
    "walk": 40,
    "climb": 40
  },
  "trait": [
    {
      "name": "Devotion's Call (1/Day)",
      "entries": [
        "The medusa can cast the {@spell Resurrection} spell, requiring no material components and using Wisdom as the spellcasting ability."
      ]
    },
    {
      "name": "Legendary Resistance (4/Day)",
      "entries": [
        "If the medusa fails a saving throw, it can choose to succeed instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The medusa makes one Constrict attack, one Final Blade attack, and one Snake Hair attack. Alternatively, it makes two Wrathful Strike attacks."
      ]
    },
    {
      "name": "Constrict",
      "entries": [
        "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage, and if the target is a Medium or smaller creature, it has the {@condition grappled} condition (escape {@dc 20}). Until this grapple ends, the target has the {@condition restrained} condition, and the medusa can't constrict another creature."
      ]
    },
    {
      "name": "Final Blade",
      "entries": [
        "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage plus 21 ({@damage 6d6}) force damage. If the target has at least one head and the medusa rolled a 20 on the attack roll, the target is decapitated and dies if it fails a {@dc 20} Constitution saving throw and can't survive without that head. A target is immune to this effect if it takes none of the damage, has legendary actions, or is Huge or larger. Such a creature takes an extra 28 ({@damage 8d6}) force damage from the hit."
      ]
    },
    {
      "name": "Snake Hair",
      "entries": [
        "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}11 ({@damage 1d10 + 6}) piercing damage plus 5 ({@damage 1d10}) poison damage."
      ]
    },
    {
      "name": "Wrathful Strike",
      "entries": [
        "{@atk rs} {@hit 12} to hit, range 120 ft., one creature. {@h}22 ({@damage 3d10 + 6}) radiant damage, and the target has the {@condition blinded} condition until the end of its next turn."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "source": "BMT",
  "passive": 22,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common plus any three languages (Abyssal, Celestial, Druidic, or Infernal recommended)"
  ],
  "legendary": [
    {
      "name": "Move",
      "entries": [
        "The medusa moves up to its speed without provoking opportunity attacks."
      ]
    },
    {
      "name": "Wrathful Blast (Costs 2 Actions)",
      "entries": [
        "The medusa makes one Wrathful Strike attack."
      ]
    },
    {
      "name": "Final Slash (Costs 3 Actions)",
      "entries": [
        "The medusa makes one Final Blade attack with advantage."
      ]
    }
  ],
  "traitTags": [
    "Legendary Resistances"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "I",
    "O",
    "P",
    "R",
    "S"
  ],
  "languageTags": [
    "AB",
    "C",
    "CE",
    "DU",
    "I",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Light}",
        "{@spell Spare the Dying}",
        "{@spell Thaumaturgy}"
      ],
      "daily": {
        "2": [
          "{@spell Mass Cure Wounds} (cast at 8th level)"
        ],
        "1e": [
          "{@spell Blade Barrier}",
          "{@spell Divination}",
          "{@spell Greater Restoration}"
        ]
      },
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The medusa casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save {@dc 20}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Hierophant Medusa",
    "source": "BMT"
  },
  "conditionImmune": [
    "charmed",
    "frightened",
    "petrified",
    "poisoned"
  ],
  "damageTagsSpell": [
    "S"
  ],
  "conditionInflict": [
    "petrified",
    "restrained"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "savingThrowForcedSpell": [
    "dexterity"
  ],
  "savingThrowForcedLegendary": [
    "constitution",
    "dexterity"
  ]
}
Hierophant Medusa ยท Wiki