Medium humanoid, chaotic neutral
- Armor Class
- 13 (hide armor)
- Hit Points
- 67 (9d8 + 27)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP)
STR
16
+3
DEX
12
+1
CON
17
+3
INT
9
-1
WIS
11
+0
CHA
9
-1
- Skills
- Survival +4
- Damage Resistances
- poison
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- any one language (usually Common)
Traits
Dwarven Resilience.
Hew has resistance to poison damage and advantage on saving throws against being poisoned.
Reckless.
At the start of his turn, Hew can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.
Actions
Battleaxe.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.